diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-28 09:48:08 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-28 09:48:08 +0100 |
| commit | f9ac4caf2f36c283c2d90bcb985e3298c417d564 (patch) | |
| tree | 70960c6115442c6f342ee5c0e50726e9c8f9f226 /workspaces/main/assets.txt | |
| parent | bc1beb58ba259263eb98d43d2aa742307764591c (diff) | |
fix(tools/shadertoy): fix Next Steps instructions and update EFFECT_WORKFLOW.md
- Fix assets.txt path: shaders/xxx.wgsl (not ../../src/shaders/)
- Fix shader output path to workspaces/main/shaders/
- Step 5: reference cmake/DemoSourceLists.cmake COMMON_GPU_EFFECTS (not CMakeLists.txt GPU_SOURCES)
- Add step for test_demo_effects.cc
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'workspaces/main/assets.txt')
| -rw-r--r-- | workspaces/main/assets.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/workspaces/main/assets.txt b/workspaces/main/assets.txt index 85ae1fc..56d0942 100644 --- a/workspaces/main/assets.txt +++ b/workspaces/main/assets.txt @@ -82,6 +82,7 @@ CIRCLE_MASK_COMPUTE_SHADER, NONE, shaders/circle_mask_compute.wgsl, "Circle mask CIRCLE_MASK_RENDER_SHADER, NONE, shaders/circle_mask_render.wgsl, "Circle mask render shader" MASKED_CUBE_SHADER, NONE, shaders/masked_cube.wgsl, "Masked cube shader" SHADER_SCENE1, NONE, shaders/scene1.wgsl, "Scene1 effect shader" +SHADER_SCENE2, NONE, shaders/scene2.wgsl, "Scene2 effect shader" # --- Sequence Shaders --- SHADER_SEQUENCE_V2_UNIFORMS, NONE, ../../src/shaders/sequence_uniforms.wgsl, "Sequence Uniforms Snippet" |
