diff options
| author | skal <pascal.massimino@gmail.com> | 2026-03-10 09:28:08 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-10 09:28:08 +0100 |
| commit | ef205b6eda78f1dcf65aa696dedf1f8c0707ff30 (patch) | |
| tree | 4e8512b0e9eb34aa56c01dfa667fd68e07050e93 /src | |
| parent | e10eea9d89440c9494c86433c15baaca58705ffd (diff) | |
fix: use ShaderComposer in RotatingCube; add rule to CODING_STYLE
rotating_cube_effect.cc was bypassing ShaderComposer, causing #include
directives in rotating_cube.wgsl to fail at runtime.
handoff(Claude): ShaderComposer rule documented and enforced in rotating_cube.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'src')
| -rw-r--r-- | src/effects/rotating_cube_effect.cc | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/effects/rotating_cube_effect.cc b/src/effects/rotating_cube_effect.cc index 197bc26..6ee3e85 100644 --- a/src/effects/rotating_cube_effect.cc +++ b/src/effects/rotating_cube_effect.cc @@ -6,6 +6,7 @@ #include "gpu/bind_group_builder.h" #include "gpu/gpu.h" #include "gpu/post_process_helper.h" +#include "gpu/shader_composer.h" #include "util/fatal_error.h" RotatingCube::RotatingCube(const GpuContext& ctx, @@ -43,9 +44,10 @@ RotatingCube::RotatingCube(const GpuContext& ctx, wgpuDeviceCreatePipelineLayout(ctx_.device, &pl_desc); // Load shader + const std::string composed = ShaderComposer::Get().Compose({}, rotating_cube_wgsl); WGPUShaderSourceWGSL wgsl_src = {}; wgsl_src.chain.sType = WGPUSType_ShaderSourceWGSL; - wgsl_src.code = str_view(rotating_cube_wgsl); + wgsl_src.code = str_view(composed.c_str()); WGPUShaderModuleDescriptor shader_desc = {}; shader_desc.nextInChain = &wgsl_src.chain; |
