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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 22:57:20 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 22:57:20 +0100 |
| commit | 0585a596e2fc77239912bd6437ea76b1af5ad0d5 (patch) | |
| tree | 6494942a1267be3037f5cd74b8056573057f8db6 /src | |
| parent | 6c02074f22e941942b32e665e0c9c73587ab4a7b (diff) | |
test: enhance GaussianBlur parameters and test timeline
- Fix shader struct to match C++ (add strength_audio, stretch)
- Increase default blur strength to 8.0 for visibility
- Add blur effect to test sequence for validation
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src')
| -rw-r--r-- | src/effects/gaussian_blur_effect.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/effects/gaussian_blur_effect.h b/src/effects/gaussian_blur_effect.h index 6c8d8a4..0fd3d4e 100644 --- a/src/effects/gaussian_blur_effect.h +++ b/src/effects/gaussian_blur_effect.h @@ -6,7 +6,7 @@ #include "gpu/uniform_helper.h" struct GaussianBlurParams { - float strength = 1.0f; + float strength = 8.0f; float strength_audio = 0.5f; float stretch = 1.0f; float _pad = 0.0f; |
