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authorskal <pascal.massimino@gmail.com>2026-02-21 09:44:17 +0100
committerskal <pascal.massimino@gmail.com>2026-02-21 09:50:09 +0100
commitde9bc553ed0e8bda42057ac441936c20a8185f60 (patch)
tree1d7417510512b670bf3ce14c18020b45e5baec24 /src/tests/gpu/test_effect_base.cc
parente0f326e23f6b96f31ce9e8bbd5b5f2233e6a90ba (diff)
refactor(wgsl): Use vec*f alias for vector types
Replaces all instances of `vec<f32>` with the more concise `vec*f` alias (e.g., `vec3f`) across all `.wgsl` shaders. This improves readability and aligns with common graphics programming conventions. Also adds a new coding style rule to `doc/CODING_STYLE.md` to enforce this standard going forward. Finally, this commit fixes a build error in `test_effect_base.cc` by replacing a call to the non-existent `wgpuDeviceTick` with `wgpuDevicePoll`, which resolves the test failure.
Diffstat (limited to 'src/tests/gpu/test_effect_base.cc')
-rw-r--r--src/tests/gpu/test_effect_base.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tests/gpu/test_effect_base.cc b/src/tests/gpu/test_effect_base.cc
index e55b254..68aabe3 100644
--- a/src/tests/gpu/test_effect_base.cc
+++ b/src/tests/gpu/test_effect_base.cc
@@ -166,7 +166,7 @@ static void test_sequence_render() {
wgpuCommandBufferRelease(commands);
// Wait for the GPU to complete rendering to avoid race conditions on exit.
- wgpuDeviceTick(fixture.device());
+ wgpuDevicePoll(fixture.device(), true, nullptr);
fprintf(stdout, " ✓ Sequence rendered without error\n");
}