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| author | skal <pascal.massimino@gmail.com> | 2026-02-14 02:39:49 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-14 02:39:49 +0100 |
| commit | 8dd77545b5ec2f45ce46b98dd7d94a3c4a13e290 (patch) | |
| tree | a338b9c1356da64a609621155c81d8d96f7ca7fe /src/tests/common/effect_test_fixture.h | |
| parent | c007d7fa6ddb1936108aeca156b2a4bda425ca84 (diff) | |
Refactor duplicated test setup/teardown code into shared fixtures:
- test_math_helpers.h: Float comparison (test_near, test_near_vec3)
- AudioTestFixture: RAII wrapper for AudioEngine lifecycle
- EffectTestFixture: Combined WebGPU + AudioEngine + MainSequence
Migrated 9 test files (3 math, 6 audio) to use fixtures.
Net reduction: 54 LOC (178 insertions, 232 deletions).
All 34 tests passing.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/tests/common/effect_test_fixture.h')
| -rw-r--r-- | src/tests/common/effect_test_fixture.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/tests/common/effect_test_fixture.h b/src/tests/common/effect_test_fixture.h new file mode 100644 index 0000000..399b5ed --- /dev/null +++ b/src/tests/common/effect_test_fixture.h @@ -0,0 +1,28 @@ +// effect_test_fixture.h - Combined WebGPU + AudioEngine + MainSequence fixture +// Simplifies GPU effect test setup + +#pragma once +#include "webgpu_test_fixture.h" +#include "audio_test_fixture.h" +#include "gpu/sequence.h" + +// Combined WebGPU + AudioEngine + MainSequence fixture +class EffectTestFixture { +public: + EffectTestFixture(); + ~EffectTestFixture(); + + // Returns false if GPU unavailable (test should skip) + bool init(); + + // Accessors + GpuContext ctx() const { return m_gpu.ctx(); } + MainSequence& sequence() { return m_sequence; } + AudioEngine& audio() { return m_audio.engine(); } + +private: + WebGPUTestFixture m_gpu; + AudioTestFixture m_audio; + MainSequence m_sequence; + bool m_initialized = false; +}; |
