diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-17 08:12:05 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-17 08:12:05 +0100 |
| commit | 50350344d289c3389161cd6914c57f88d1a04dcc (patch) | |
| tree | 5394a9b7781e3ccbbd332af8b043ea28d9d6a99f /src/gpu/shaders.h | |
| parent | fef8f1a9b7ff513963fbcae7590c24f95a06081c (diff) | |
refactor: move shaders.{h,cc} to src/effects and remove v2 suffix
- Removed unused v1 shader declarations (13 variables)
- Removed _v2 suffix from active shader names
- Moved shaders.{h,cc} from src/gpu to src/effects
- Updated all includes and build references
- All tests pass (34/34)
handoff(Claude): Cleaned up shader management, tests passing
Diffstat (limited to 'src/gpu/shaders.h')
| -rw-r--r-- | src/gpu/shaders.h | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/src/gpu/shaders.h b/src/gpu/shaders.h deleted file mode 100644 index 4fee863..0000000 --- a/src/gpu/shaders.h +++ /dev/null @@ -1,39 +0,0 @@ -// This file is part of the 64k demo project. -// It declares the WGSL shader strings and initialization function. - -#pragma once - -// Initializes the ShaderComposer with snippet assets. -void InitShaderComposer(); - -// Shader declarations (defined in shaders.cc) -extern const char* main_shader_wgsl; -extern const char* particle_compute_wgsl; -extern const char* particle_render_wgsl; -extern const char* passthrough_shader_wgsl; -extern const char* ellipse_shader_wgsl; -extern const char* particle_spray_compute_wgsl; -extern const char* gaussian_blur_shader_wgsl; -extern const char* solarize_shader_wgsl; -extern const char* scene1_shader_wgsl; -extern const char* sdf_test_shader_wgsl; -extern const char* distort_shader_wgsl; -extern const char* chroma_aberration_shader_wgsl; -extern const char* vignette_shader_wgsl; -extern const char* cnn_layer_shader_wgsl; -extern const char* gen_noise_compute_wgsl; -extern const char* gen_perlin_compute_wgsl; -extern const char* gen_grid_compute_wgsl; -#if !defined(STRIP_GPU_COMPOSITE) -extern const char* gen_blend_compute_wgsl; -extern const char* gen_mask_compute_wgsl; -#endif - -// Sequence v2 shaders -extern const char* passthrough_v2_shader_wgsl; -extern const char* gaussian_blur_v2_shader_wgsl; -extern const char* heptagon_v2_shader_wgsl; -extern const char* particle_compute_v2_wgsl; -extern const char* particle_render_v2_wgsl; -extern const char* rotating_cube_v2_wgsl; -extern const char* flash_shader_wgsl; |
