diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-17 13:24:56 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-17 13:24:56 +0100 |
| commit | e3f0b002c0998c8553e782273b254869107ffc0f (patch) | |
| tree | e1e5f8a6c5d119e7764d8d7a43b43bc0c65f4e78 /src/gpu/sequence.h | |
| parent | bdb1a4e95a545f3f4d88630b8aec6ab771776d99 (diff) | |
feat(uniforms): Add noise field with per-frame random values
Replace _pad with noise field in UniformsSequenceParams, providing
effects with non-deterministic random values [0..1] updated each frame.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/sequence.h')
| -rw-r--r-- | src/gpu/sequence.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/sequence.h b/src/gpu/sequence.h index 3bb770f..2ad0a8f 100644 --- a/src/gpu/sequence.h +++ b/src/gpu/sequence.h @@ -38,7 +38,7 @@ struct UniformsSequenceParams { float beat_time; // Musical beats float beat_phase; // Fractional beat 0.0-1.0 float audio_intensity; - float _pad; + float noise; // Random value [0..1] }; static_assert(sizeof(UniformsSequenceParams) == 32, "UniformsSequenceParams must be 32 bytes for WGSL alignment"); |
