From e3f0b002c0998c8553e782273b254869107ffc0f Mon Sep 17 00:00:00 2001 From: skal Date: Tue, 17 Feb 2026 13:24:56 +0100 Subject: feat(uniforms): Add noise field with per-frame random values Replace _pad with noise field in UniformsSequenceParams, providing effects with non-deterministic random values [0..1] updated each frame. Co-Authored-By: Claude Sonnet 4.5 --- src/gpu/sequence.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu/sequence.h') diff --git a/src/gpu/sequence.h b/src/gpu/sequence.h index 3bb770f..2ad0a8f 100644 --- a/src/gpu/sequence.h +++ b/src/gpu/sequence.h @@ -38,7 +38,7 @@ struct UniformsSequenceParams { float beat_time; // Musical beats float beat_phase; // Fractional beat 0.0-1.0 float audio_intensity; - float _pad; + float noise; // Random value [0..1] }; static_assert(sizeof(UniformsSequenceParams) == 32, "UniformsSequenceParams must be 32 bytes for WGSL alignment"); -- cgit v1.2.3