From 8c9815a210f457baafec36724d0d26e61bde52e4 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 17:14:37 +0100 Subject: refactor: Store const GpuContext& in Effect base class - Changed Effect to store ctx_ reference instead of device_/queue_/format_ - Updated all 19 effect implementations to access ctx_.device/queue/format - Simplified Effect constructor: ctx_(ctx) vs device_(ctx.device), queue_(ctx.queue), format_(ctx.format) - All 28 tests pass, all targets build successfully --- src/gpu/effect.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/gpu/effect.h') diff --git a/src/gpu/effect.h b/src/gpu/effect.h index 006ee6f..725c020 100644 --- a/src/gpu/effect.h +++ b/src/gpu/effect.h @@ -9,7 +9,7 @@ class PostProcessEffect; class Effect { public: - Effect(const GpuContext& ctx) : device_(ctx.device), queue_(ctx.queue), format_(ctx.format) { + Effect(const GpuContext& ctx) : ctx_(ctx) { } virtual ~Effect() = default; virtual void init(MainSequence* demo) { @@ -40,9 +40,7 @@ class Effect { } protected: - WGPUDevice device_; - WGPUQueue queue_; - WGPUTextureFormat format_; + const GpuContext& ctx_; GpuBuffer uniforms_; int width_ = 1280; int height_ = 720; -- cgit v1.2.3