From 709067df5303ddf0715f56903ccfdb877cb4db7e Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 1 Feb 2026 01:33:47 +0100 Subject: Refactor: Split demo effects and shaders into individual files Split src/gpu/demo_effects.cc into individual .cc files for each effect and created separate files for post-processing helpers and WGSL shaders. Updated src/gpu/demo_effects.h to be a central header for all effect-related declarations and adjusted CMakeLists.txt accordingly. --- src/gpu/demo_effects.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gpu/demo_effects.h') diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h index 160ce65..e94f015 100644 --- a/src/gpu/demo_effects.h +++ b/src/gpu/demo_effects.h @@ -4,6 +4,8 @@ #pragma once #include "effect.h" #include "gpu/gpu.h" +#include "gpu/effects/post_process_helper.h" +#include "gpu/effects/shaders.h" #include static const int NUM_PARTICLES = 10000; @@ -139,4 +141,4 @@ class ChromaAberrationEffect : public PostProcessEffect { // Auto-generated function to populate the timeline void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue, - WGPUTextureFormat format); + WGPUTextureFormat format); \ No newline at end of file -- cgit v1.2.3