summaryrefslogtreecommitdiff
path: root/src/effects/rotating_cube_effect.cc
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-03-10 09:28:08 +0100
committerskal <pascal.massimino@gmail.com>2026-03-10 09:28:08 +0100
commitef205b6eda78f1dcf65aa696dedf1f8c0707ff30 (patch)
tree4e8512b0e9eb34aa56c01dfa667fd68e07050e93 /src/effects/rotating_cube_effect.cc
parente10eea9d89440c9494c86433c15baaca58705ffd (diff)
fix: use ShaderComposer in RotatingCube; add rule to CODING_STYLE
rotating_cube_effect.cc was bypassing ShaderComposer, causing #include directives in rotating_cube.wgsl to fail at runtime. handoff(Claude): ShaderComposer rule documented and enforced in rotating_cube. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/rotating_cube_effect.cc')
-rw-r--r--src/effects/rotating_cube_effect.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/effects/rotating_cube_effect.cc b/src/effects/rotating_cube_effect.cc
index 197bc26..6ee3e85 100644
--- a/src/effects/rotating_cube_effect.cc
+++ b/src/effects/rotating_cube_effect.cc
@@ -6,6 +6,7 @@
#include "gpu/bind_group_builder.h"
#include "gpu/gpu.h"
#include "gpu/post_process_helper.h"
+#include "gpu/shader_composer.h"
#include "util/fatal_error.h"
RotatingCube::RotatingCube(const GpuContext& ctx,
@@ -43,9 +44,10 @@ RotatingCube::RotatingCube(const GpuContext& ctx,
wgpuDeviceCreatePipelineLayout(ctx_.device, &pl_desc);
// Load shader
+ const std::string composed = ShaderComposer::Get().Compose({}, rotating_cube_wgsl);
WGPUShaderSourceWGSL wgsl_src = {};
wgsl_src.chain.sType = WGPUSType_ShaderSourceWGSL;
- wgsl_src.code = str_view(rotating_cube_wgsl);
+ wgsl_src.code = str_view(composed.c_str());
WGPUShaderModuleDescriptor shader_desc = {};
shader_desc.nextInChain = &wgsl_src.chain;