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| author | skal <pascal.massimino@gmail.com> | 2026-03-10 09:28:08 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-10 09:28:08 +0100 |
| commit | ef205b6eda78f1dcf65aa696dedf1f8c0707ff30 (patch) | |
| tree | 4e8512b0e9eb34aa56c01dfa667fd68e07050e93 /src/effects/rotating_cube.wgsl | |
| parent | e10eea9d89440c9494c86433c15baaca58705ffd (diff) | |
fix: use ShaderComposer in RotatingCube; add rule to CODING_STYLE
rotating_cube_effect.cc was bypassing ShaderComposer, causing #include
directives in rotating_cube.wgsl to fail at runtime.
handoff(Claude): ShaderComposer rule documented and enforced in rotating_cube.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/rotating_cube.wgsl')
0 files changed, 0 insertions, 0 deletions
