diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-16 15:15:40 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 15:15:40 +0100 |
| commit | 42de5c4e5aeb486b4afb5b73bcb6a9d5ba567cbd (patch) | |
| tree | db7febab2d795343cb7b9925b47d78ea911da303 /src/effects/placeholder_effect.cc | |
| parent | ce2f70d30094cad87606f480a317328d60595bdc (diff) | |
fix(headless): add nullptr checks for GPU resource creation
- NodeRegistry::create_texture: skip texture creation when device is nullptr
- Post-process helpers: skip pipeline/bind group creation in headless mode
- SamplerCache: return nullptr for headless mode
- BindGroupLayoutBuilder/BindGroupBuilder: skip creation with null device
- RenderPipelineBuilder: skip shader module and pipeline creation in headless
- PlaceholderEffect: skip sampler creation in headless mode
- RotatingCubeEffect: early return in constructor for headless mode
WIP: Some effects (GaussianBlur, etc.) still need headless checks
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/placeholder_effect.cc')
| -rw-r--r-- | src/effects/placeholder_effect.cc | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/src/effects/placeholder_effect.cc b/src/effects/placeholder_effect.cc index d3308de..a83d922 100644 --- a/src/effects/placeholder_effect.cc +++ b/src/effects/placeholder_effect.cc @@ -18,15 +18,18 @@ PlaceholderEffect::PlaceholderEffect(const GpuContext& ctx, pipeline_ = create_post_process_pipeline(ctx_.device, WGPUTextureFormat_RGBA8Unorm, passthrough_v2_shader_wgsl); - WGPUSamplerDescriptor sampler_desc = {}; - sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; - sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge; - sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge; - sampler_desc.magFilter = WGPUFilterMode_Linear; - sampler_desc.minFilter = WGPUFilterMode_Linear; - sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest; - sampler_desc.maxAnisotropy = 1; - sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc); + // Headless mode: skip sampler creation + if (ctx_.device != nullptr) { + WGPUSamplerDescriptor sampler_desc = {}; + sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; + sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge; + sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge; + sampler_desc.magFilter = WGPUFilterMode_Linear; + sampler_desc.minFilter = WGPUFilterMode_Linear; + sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest; + sampler_desc.maxAnisotropy = 1; + sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc); + } } void PlaceholderEffect::render(WGPUCommandEncoder encoder, |
