diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-07 19:22:43 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 19:22:43 +0100 |
| commit | 726ae79dd3ba8f368d3a671f371e747c33195edd (patch) | |
| tree | 9fbd250b47853a4b81312ff6baddd307341cb15c /src/audio | |
| parent | 0eef80ccb12ced607b953bf680459028485b9c67 (diff) | |
refactor(audio): Convert tracker to unit-less timing system
Changes tracker timing from beat-based to unit-less system to separate
musical structure from BPM-dependent playback speed.
TIMING CONVENTION:
- 1 unit = 4 beats (by convention)
- Conversion: seconds = units * (4 / BPM) * 60
- At 120 BPM: 1 unit = 2 seconds
BENEFITS:
- Pattern structure independent of BPM
- BPM changes only affect playback speed, not structure
- Easier pattern composition (0.00-1.00 for typical 4-beat pattern)
- Fixes issue where patterns played for 2s instead of expected duration
DATA STRUCTURES (tracker.h):
- TrackerEvent.beat → TrackerEvent.unit_time
- TrackerPattern.num_beats → TrackerPattern.unit_length
- TrackerPatternTrigger.time_sec → TrackerPatternTrigger.unit_time
RUNTIME (tracker.cc):
- Added BEATS_PER_UNIT constant (4.0)
- Convert units to seconds at playback time using BPM
- Pattern remains active for full unit_length duration
- Fixed premature pattern deactivation bug
COMPILER (tracker_compiler.cc):
- Parse LENGTH parameter from PATTERN lines (defaults to 1.0)
- Parse unit_time instead of beat values
- Generate code with unit-less timing
ASSETS:
- test_demo.track: converted to unit-less (8 score triggers)
- music.track: converted to unit-less (all patterns)
- Events: beat/4 conversion (e.g., beat 2.0 → unit 0.50)
- Score: seconds/unit_duration (e.g., 4s → 2.0 units at 120 BPM)
VISUALIZER (track_visualizer/index.html):
- Parse LENGTH parameter and BPM directive
- Convert unit-less time to seconds for rendering
- Update tick positioning to use unit_time
- Display correct pattern durations
DOCUMENTATION (doc/TRACKER.md):
- Added complete .track format specification
- Timing conversion reference table
- Examples with unit-less timing
- Pattern LENGTH parameter documentation
FILES MODIFIED:
- src/audio/tracker.{h,cc} (data structures + runtime conversion)
- tools/tracker_compiler.cc (parser + code generation)
- assets/{test_demo,music}.track (converted to unit-less)
- tools/track_visualizer/index.html (BPM-aware rendering)
- doc/TRACKER.md (format documentation)
- convert_track.py (conversion utility script)
TEST RESULTS:
- test_demo builds and runs correctly
- demo64k builds successfully
- Generated code verified (unit-less values in music_data.cc)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/audio')
| -rw-r--r-- | src/audio/tracker.cc | 23 | ||||
| -rw-r--r-- | src/audio/tracker.h | 8 |
2 files changed, 17 insertions, 14 deletions
diff --git a/src/audio/tracker.cc b/src/audio/tracker.cc index 7ad5a67..9ae772e 100644 --- a/src/audio/tracker.cc +++ b/src/audio/tracker.cc @@ -212,19 +212,24 @@ static void trigger_note_event(const TrackerEvent& event) { } void tracker_update(float music_time_sec) { + // Unit-less timing: 1 unit = 4 beats (by convention) + const float BEATS_PER_UNIT = 4.0f; + const float unit_duration_sec = (BEATS_PER_UNIT / g_tracker_score.bpm) * 60.0f; + // Step 1: Process new pattern triggers while (g_last_trigger_idx < g_tracker_score.num_triggers) { const TrackerPatternTrigger& trigger = g_tracker_score.triggers[g_last_trigger_idx]; - if (trigger.time_sec > music_time_sec) + const float trigger_time_sec = trigger.unit_time * unit_duration_sec; + if (trigger_time_sec > music_time_sec) break; // Add this pattern to active patterns list const int slot = get_free_pattern_slot(); if (slot != -1) { g_active_patterns[slot].pattern_id = trigger.pattern_id; - g_active_patterns[slot].start_music_time = trigger.time_sec; + g_active_patterns[slot].start_music_time = trigger_time_sec; g_active_patterns[slot].next_event_idx = 0; g_active_patterns[slot].active = true; } @@ -233,8 +238,6 @@ void tracker_update(float music_time_sec) { } // Step 2: Update all active patterns and trigger individual events - const float beat_duration = 60.0f / g_tracker_score.bpm; - for (int i = 0; i < MAX_SPECTROGRAMS; ++i) { if (!g_active_patterns[i].active) continue; @@ -242,15 +245,15 @@ void tracker_update(float music_time_sec) { ActivePattern& active = g_active_patterns[i]; const TrackerPattern& pattern = g_tracker_patterns[active.pattern_id]; - // Calculate elapsed beats since pattern started + // Calculate elapsed unit-less time since pattern started const float elapsed_music_time = music_time_sec - active.start_music_time; - const float elapsed_beats = elapsed_music_time / beat_duration; + const float elapsed_units = elapsed_music_time / unit_duration_sec; - // Trigger all events that have passed their beat time + // Trigger all events that have passed their unit time while (active.next_event_idx < pattern.num_events) { const TrackerEvent& event = pattern.events[active.next_event_idx]; - if (event.beat > elapsed_beats) + if (event.unit_time > elapsed_units) break; // This event hasn't reached its time yet // Trigger this event as an individual voice @@ -259,8 +262,8 @@ void tracker_update(float music_time_sec) { active.next_event_idx++; } - // If all events have been triggered, mark pattern as complete - if (active.next_event_idx >= pattern.num_events) { + // Pattern remains active until full duration elapses + if (elapsed_units >= pattern.unit_length) { active.active = false; } } diff --git a/src/audio/tracker.h b/src/audio/tracker.h index 336f77f..4cd011b 100644 --- a/src/audio/tracker.h +++ b/src/audio/tracker.h @@ -8,7 +8,7 @@ #include <cstdint> struct TrackerEvent { - float beat; + float unit_time; // Unit-less time within pattern (0.0 to pattern.unit_length) uint16_t sample_id; float volume; float pan; @@ -17,11 +17,11 @@ struct TrackerEvent { struct TrackerPattern { const TrackerEvent* events; uint32_t num_events; - float num_beats; + float unit_length; // Pattern duration in units (typically 1.0 for 4-beat patterns) }; struct TrackerPatternTrigger { - float time_sec; + float unit_time; // Unit-less time when pattern triggers uint16_t pattern_id; // Modifiers could be added here }; @@ -29,7 +29,7 @@ struct TrackerPatternTrigger { struct TrackerScore { const TrackerPatternTrigger* triggers; uint32_t num_triggers; - float bpm; + float bpm; // BPM is used only for playback scaling (1 unit = 4 beats) }; // Global music data generated by tracker_compiler |
