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authorskal <pascal.massimino@gmail.com>2026-02-08 07:40:29 +0100
committerskal <pascal.massimino@gmail.com>2026-02-08 07:40:29 +0100
commitc9195f997f3e797f03ab90464e4158717198a167 (patch)
tree331304f42870246efdc64cc97ad42de59444ef3a /src/3d/visual_debug.h
parentb8e6929cafa41681f0b27ac104c9cf1d4e510837 (diff)
style: Apply clang-format to all source files
Diffstat (limited to 'src/3d/visual_debug.h')
-rw-r--r--src/3d/visual_debug.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/3d/visual_debug.h b/src/3d/visual_debug.h
index c8069e1..a60ec1c 100644
--- a/src/3d/visual_debug.h
+++ b/src/3d/visual_debug.h
@@ -6,10 +6,10 @@
#if !defined(STRIP_ALL)
+#include "3d/object.h"
#include "gpu/gpu.h"
-#include "util/mini_math.h"
#include "util/asset_manager_utils.h"
-#include "3d/object.h"
+#include "util/mini_math.h"
#include <vector>
struct DebugLine {
@@ -29,7 +29,8 @@ class VisualDebug {
void add_aabb(const vec3& min, const vec3& max, const vec3& color);
- void add_mesh_normals(const mat4& transform, uint32_t num_vertices, const MeshVertex* vertices);
+ void add_mesh_normals(const mat4& transform, uint32_t num_vertices,
+ const MeshVertex* vertices);
void add_mesh_wireframe(const mat4& transform, uint32_t num_vertices,
const MeshVertex* vertices, uint32_t num_indices,
const uint32_t* indices, const vec3& color);
@@ -37,7 +38,8 @@ class VisualDebug {
void add_line(const vec3& start, const vec3& end, const vec3& color);
void add_cross(const vec3& center, float size, const vec3& color);
void add_sphere(const vec3& center, float radius, const vec3& color);
- void add_cone(const vec3& apex, const vec3& dir, float height, float radius, const vec3& color);
+ void add_cone(const vec3& apex, const vec3& dir, float height, float radius,
+ const vec3& color);
void add_trajectory(const std::vector<vec3>& points, const vec3& color);
// Render all queued primitives and clear the queue