diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-08 07:07:24 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 07:07:24 +0100 |
| commit | 59c563630ed15fa60b393a9d11c25f4d35668f5a (patch) | |
| tree | 4b94ebb8b36cf0acbe1cb07c8bb8e46e77855f96 /src/3d/visual_debug.h | |
| parent | 1bc1cf8cd2c66bbae615a5ddba883b7cd55bd67f (diff) | |
feat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)
Diffstat (limited to 'src/3d/visual_debug.h')
| -rw-r--r-- | src/3d/visual_debug.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/3d/visual_debug.h b/src/3d/visual_debug.h index 505a799..7f1aa8b 100644 --- a/src/3d/visual_debug.h +++ b/src/3d/visual_debug.h @@ -31,6 +31,12 @@ class VisualDebug { void add_mesh_normals(const mat4& transform, uint32_t num_vertices, const MeshVertex* vertices); + void add_line(const vec3& start, const vec3& end, const vec3& color); + void add_cross(const vec3& center, float size, const vec3& color); + void add_sphere(const vec3& center, float radius, const vec3& color); + void add_cone(const vec3& apex, const vec3& dir, float height, float radius, const vec3& color); + void add_trajectory(const std::vector<vec3>& points, const vec3& color); + // Render all queued primitives and clear the queue void render(WGPURenderPassEncoder pass, const mat4& view_proj); |
