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| author | skal <pascal.massimino@gmail.com> | 2026-02-08 17:39:33 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 17:39:33 +0100 |
| commit | 8296fe5180b979b9d1f32f6375b41f0e0a8a399d (patch) | |
| tree | 28918defcd64001105f8f631a3c0494abd580026 /src/3d/object.h | |
| parent | b85635ea92ace57e4d94288031a3a61a96fcbd2a (diff) | |
feat(gpu): Add parameter-driven ChromaAberrationEffect
Implements Task #73 - Extends shader parametrization system to
ChromaAberrationEffect following the FlashEffect pattern.
Changes:
- Added ChromaAberrationParams struct (offset_scale, angle)
- Added ChromaUniforms with proper WGSL alignment (32 bytes)
- Updated shader to compute offset direction from angle parameter
- Extended seq_compiler to parse offset/angle parameters
- Updated demo.seq with 2 parameterized instances:
* Line 50: offset=0.03 angle=0.785 (45° diagonal, stronger)
* Line 76: offset=0.01 angle=1.57 (90° vertical, subtle)
Technical details:
- Backward-compatible default constructor maintained
- Migrated from raw buffer to UniformBuffer<ChromaUniforms>
- Shader computes direction: vec2(cos(angle), sin(angle))
- Generated code creates ChromaAberrationParams initialization
Testing:
- All 32/32 tests pass
- Demo runs without errors
- Binary size: 5.6M stripped (~200-300 bytes impact)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/3d/object.h')
| -rw-r--r-- | src/3d/object.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/3d/object.h b/src/3d/object.h index dfd31ce..a8eb98c 100644 --- a/src/3d/object.h +++ b/src/3d/object.h @@ -43,7 +43,8 @@ class Object3D { AssetId mesh_asset_id; vec3 local_extent; // Half-extents for AABB (used by meshes for shadows) void* user_data; // For tool-specific data, not for general use - std::shared_ptr<void> shared_user_data; // For tool-specific data managed with shared ownership + std::shared_ptr<void> + shared_user_data; // For tool-specific data managed with shared ownership Object3D(ObjectType t = ObjectType::CUBE) : position(0, 0, 0), rotation(0, 0, 0, 1), scale(1, 1, 1), type(t), |
