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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 21:51:05 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 21:51:05 +0100 |
| commit | 08069d65cea269aec6d19c4d99f9f38138e6c962 (patch) | |
| tree | f6a0d2e25629ad09c05add265acd4e415c45693a /doc/COMPLETED.md | |
| parent | 9f4923385f06a5d6f8e86b5004398a0c335cd6db (diff) | |
refactor: remove C++ seq_compiler and Gantt chart references
- Remove tools/seq_compiler.cc (replaced by seq_compiler.py)
- Remove C++ seq_compiler build target from cmake/DemoTools.cmake
- Update documentation to remove Gantt chart mentions
- Keep seq_compiler.py (active Python compiler)
- All tests passing (34/34)
Diffstat (limited to 'doc/COMPLETED.md')
| -rw-r--r-- | doc/COMPLETED.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/COMPLETED.md b/doc/COMPLETED.md index 2a22845..4f0a889 100644 --- a/doc/COMPLETED.md +++ b/doc/COMPLETED.md @@ -399,7 +399,7 @@ Use `read @doc/archive/FILENAME.md` to access archived documents. - [x] **Scene Integrity:** Restored proper object indexing and removed redundant geometry, ensuring the floor grid and objects render correctly. - [x] **Task #57: Interactive Timeline Editor (Phase 1 Complete)** 🎉 - - [x] **Core Parser & Renderer**: Implemented demo.seq parser with BPM, beat notation, priority modifiers. Gantt-style timeline rendering with dynamic sequence/effect positioning. + - [x] **Core Parser & Renderer**: Implemented demo.seq parser with BPM, beat notation, priority modifiers. Visual timeline rendering with dynamic sequence/effect positioning. - [x] **Drag & Drop**: Sequences and effects draggable along timeline with proper offset calculation. Fixed critical e.target vs e.currentTarget bug preventing erratic jumping. - [x] **Resize Handles**: Left/right handles on selected effects. Allow negative relative times (effects extend before sequence start). - [x] **Snap-to-Beat**: Checkbox toggle with beat markers. Automatic snapping when dragging in beat mode. |
