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authorskal <pascal.massimino@gmail.com>2026-03-07 19:02:07 +0100
committerskal <pascal.massimino@gmail.com>2026-03-07 19:02:07 +0100
commite4851ae9f310b44dab25eb979733281002c8953d (patch)
treeee93eb4f2890acfac37a52ca204081783fa46b2e /doc/CMAKE_MODULES.md
parent95802739b8ccaf9112fe4fe6e496ba7ae4158aae (diff)
refactor(effects): introduce WgslEffect for shader-only post-process effects
Replace boilerplate .h/.cc pairs for simple single-pass effects with a generic WgslEffect base class that takes a shader string + optional WgslEffectParams (binding 3). Port Flash, Passthrough, Heptagon, Scratch, and GaussianBlur to thin header-only wrappers — no .cc files, no CMake entries needed. Removes 5 .cc files (-243 lines). Update EFFECT_WORKFLOW.md, CONTRIBUTING.md, and AI_RULES.md to document the WgslEffect (Path A) vs full class (Path B) workflow. Doc cleanup: fix stale GaussianBlurParams/PostProcessEffect references and test counts. handoff(Claude): WgslEffect landed; 5 effects ported; docs updated. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'doc/CMAKE_MODULES.md')
-rw-r--r--doc/CMAKE_MODULES.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/CMAKE_MODULES.md b/doc/CMAKE_MODULES.md
index 9f71d91..7cd3e26 100644
--- a/doc/CMAKE_MODULES.md
+++ b/doc/CMAKE_MODULES.md
@@ -17,7 +17,7 @@ The build system is split into 10 specialized modules under `cmake/`:
- **DemoTools.cmake** - Build tools (asset_packer, seq_compiler, tracker_compiler)
- **DemoCodegen.cmake** - Code generation (assets, timeline, music)
- **DemoExecutables.cmake** - Main binaries (demo64k, test_demo)
-- **DemoTests.cmake** - Test infrastructure (36 tests)
+- **DemoTests.cmake** - Test infrastructure (35 tests)
- **Validation.cmake** - Uniform buffer validation
---