summaryrefslogtreecommitdiff
path: root/common/shaders/compute/gen_noise.wgsl
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-02-28 02:39:04 +0100
committerskal <pascal.massimino@gmail.com>2026-02-28 02:39:04 +0100
commit472c2258dbeca000a454ea1781f09df63477563e (patch)
tree98ac75c3824f19f4a598a807b3cb6aa13e8cb0c3 /common/shaders/compute/gen_noise.wgsl
parent1c5a9fb7b8c704a59ec58894adf46d73d1615072 (diff)
replace wgsl type: vec4<f32> -> vec4f ..
Diffstat (limited to 'common/shaders/compute/gen_noise.wgsl')
-rw-r--r--common/shaders/compute/gen_noise.wgsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/common/shaders/compute/gen_noise.wgsl b/common/shaders/compute/gen_noise.wgsl
index 5c0babd..7b75f13 100644
--- a/common/shaders/compute/gen_noise.wgsl
+++ b/common/shaders/compute/gen_noise.wgsl
@@ -17,10 +17,10 @@ struct NoiseParams {
fn main(@builtin(global_invocation_id) id: vec3<u32>) {
if (id.x >= params.width || id.y >= params.height) { return; }
- let uv = vec2<f32>(f32(id.x) / f32(params.width),
- f32(id.y) / f32(params.height));
+ let uv = vec2f(f32(id.x) / f32(params.width),
+ f32(id.y) / f32(params.height));
let p = uv * params.frequency + params.seed;
let noise = noise_2d(p);
- textureStore(output_tex, id.xy, vec4<f32>(noise, noise, noise, 1.0));
+ textureStore(output_tex, id.xy, vec4f(noise, noise, noise, 1.0));
}