diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-28 02:39:04 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-28 02:39:04 +0100 |
| commit | 472c2258dbeca000a454ea1781f09df63477563e (patch) | |
| tree | 98ac75c3824f19f4a598a807b3cb6aa13e8cb0c3 /common/shaders/compute/gen_noise.wgsl | |
| parent | 1c5a9fb7b8c704a59ec58894adf46d73d1615072 (diff) | |
replace wgsl type: vec4<f32> -> vec4f ..
Diffstat (limited to 'common/shaders/compute/gen_noise.wgsl')
| -rw-r--r-- | common/shaders/compute/gen_noise.wgsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/common/shaders/compute/gen_noise.wgsl b/common/shaders/compute/gen_noise.wgsl index 5c0babd..7b75f13 100644 --- a/common/shaders/compute/gen_noise.wgsl +++ b/common/shaders/compute/gen_noise.wgsl @@ -17,10 +17,10 @@ struct NoiseParams { fn main(@builtin(global_invocation_id) id: vec3<u32>) { if (id.x >= params.width || id.y >= params.height) { return; } - let uv = vec2<f32>(f32(id.x) / f32(params.width), - f32(id.y) / f32(params.height)); + let uv = vec2f(f32(id.x) / f32(params.width), + f32(id.y) / f32(params.height)); let p = uv * params.frequency + params.seed; let noise = noise_2d(p); - textureStore(output_tex, id.xy, vec4<f32>(noise, noise, noise, 1.0)); + textureStore(output_tex, id.xy, vec4f(noise, noise, noise, 1.0)); } |
