From 472c2258dbeca000a454ea1781f09df63477563e Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 28 Feb 2026 02:39:04 +0100 Subject: replace wgsl type: vec4 -> vec4f .. --- common/shaders/compute/gen_noise.wgsl | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'common/shaders/compute/gen_noise.wgsl') diff --git a/common/shaders/compute/gen_noise.wgsl b/common/shaders/compute/gen_noise.wgsl index 5c0babd..7b75f13 100644 --- a/common/shaders/compute/gen_noise.wgsl +++ b/common/shaders/compute/gen_noise.wgsl @@ -17,10 +17,10 @@ struct NoiseParams { fn main(@builtin(global_invocation_id) id: vec3) { if (id.x >= params.width || id.y >= params.height) { return; } - let uv = vec2(f32(id.x) / f32(params.width), - f32(id.y) / f32(params.height)); + let uv = vec2f(f32(id.x) / f32(params.width), + f32(id.y) / f32(params.height)); let p = uv * params.frequency + params.seed; let noise = noise_2d(p); - textureStore(output_tex, id.xy, vec4(noise, noise, noise, 1.0)); + textureStore(output_tex, id.xy, vec4f(noise, noise, noise, 1.0)); } -- cgit v1.2.3