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authorskal <pascal.massimino@gmail.com>2026-02-02 12:43:34 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 12:43:34 +0100
commit81fe477f786eb7333524fa33af36d28283dd5275 (patch)
treec01e3a870dfa11d974ee9aada1e0197323063afa /README.md
parent7af1f3853905bc1616df0d1e2d728a80f7004c71 (diff)
docs: Reorganize 3D.md and integrate tasks
- Moved 3D.md into the doc/ directory to centralize documentation. - Updated README.md to reflect the new location of 3D.md. - Captured the action items from 3D.md (visual debug mode, Blender exporter) and added them as a new task (#18) in the PROJECT_CONTEXT.md roadmap.
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@@ -13,6 +13,7 @@ This is a C++ project aiming to create a cross-platform (Windows, macOS, Linux)
- `PROCEDURAL.md`: Details on the procedural texture generation system.
- `PROJECT_CONTEXT.md`: A comprehensive overview of the project's architecture, features, and current state.
- `SPEC_EDITOR.md`: Plans for a future web-based spectrogram editor tool.
+- `3D.md`: Overview of the 3D rendering pipeline and future enhancements.
- `TODO.md`: A list of immediate, small-scale tasks.
## Source Code Layout