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authorskal <pascal.massimino@gmail.com>2026-02-09 11:17:53 +0100
committerskal <pascal.massimino@gmail.com>2026-02-09 11:17:53 +0100
commitfd19130b3360d17b44247ec26533b20e051b7f8c (patch)
treef3116150299e320c4a5951aa7a2fdd1dc12a9511 /GEMINI.md
parent698649d30129ba26a7ad9c13a874686640f43972 (diff)
feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)
- Added to validate WGSL/C++ struct alignment. - Integrated validation into . - Standardized uniform usage in , , , . - Renamed generic to specific names in WGSL and C++ to avoid collisions. - Added and updated . - handoff(Gemini): Completed Task #75.
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@@ -104,14 +104,15 @@ IMPORTANT:
</artifact_trail>
<recent_actions>
- - Finished debugging and fixing the `DemoEffectsTest` SEGFAULT.
- - Confirmed that all 33 tests are passing.
- - Updated `GEMINI.md` to reflect the successful completion of Task #74 and set the stage for Task #75.
+ - Completed Task #75: WGSL Uniform Buffer Validation & Consolidation.
+ - Standardized uniform usage across effects (Distort, Fade, ThemeModulation, CircleMask).
+ - Created and integrated `tools/validate_uniforms.py` into the build system.
+ - Added `doc/UNIFORM_BUFFER_GUIDELINES.md` and updated `CONTRIBUTING.md`.
</recent_actions>
<task_state>
1. [COMPLETED] Task #74: Fix `DemoEffectsTest` SEGFAULT.
- 2. [IN PROGRESS] Task #75: WGSL Uniform Buffer Validation & Consolidation.
+ 2. [COMPLETED] Task #75: WGSL Uniform Buffer Validation & Consolidation.
3. [PAUSED] Task #5: Spectral Brush Editor.
4. [PAUSED] Task #18: 3D System Enhancements.
</task_state>