From fd19130b3360d17b44247ec26533b20e051b7f8c Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 9 Feb 2026 11:17:53 +0100 Subject: feat: WGSL Uniform Buffer Validation & Consolidation (Task #75) - Added to validate WGSL/C++ struct alignment. - Integrated validation into . - Standardized uniform usage in , , , . - Renamed generic to specific names in WGSL and C++ to avoid collisions. - Added and updated . - handoff(Gemini): Completed Task #75. --- GEMINI.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'GEMINI.md') diff --git a/GEMINI.md b/GEMINI.md index a9de297..d6db6d1 100644 --- a/GEMINI.md +++ b/GEMINI.md @@ -104,14 +104,15 @@ IMPORTANT: - - Finished debugging and fixing the `DemoEffectsTest` SEGFAULT. - - Confirmed that all 33 tests are passing. - - Updated `GEMINI.md` to reflect the successful completion of Task #74 and set the stage for Task #75. + - Completed Task #75: WGSL Uniform Buffer Validation & Consolidation. + - Standardized uniform usage across effects (Distort, Fade, ThemeModulation, CircleMask). + - Created and integrated `tools/validate_uniforms.py` into the build system. + - Added `doc/UNIFORM_BUFFER_GUIDELINES.md` and updated `CONTRIBUTING.md`. 1. [COMPLETED] Task #74: Fix `DemoEffectsTest` SEGFAULT. - 2. [IN PROGRESS] Task #75: WGSL Uniform Buffer Validation & Consolidation. + 2. [COMPLETED] Task #75: WGSL Uniform Buffer Validation & Consolidation. 3. [PAUSED] Task #5: Spectral Brush Editor. 4. [PAUSED] Task #18: 3D System Enhancements. -- cgit v1.2.3