diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-11 08:19:05 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-11 08:19:05 +0100 |
| commit | fdf9345d5de1c951603e5da3ee8454e9efe2dc28 (patch) | |
| tree | ee0dcf35de7d2800b20faf861cd70cb168d773f8 /CMakeLists.txt | |
| parent | 6d64674f7e3d00a9d18ec61eaf968ed37c8e849b (diff) | |
refactor: Modularize CMake build system into 10 specialized modules
Refactor monolithic 866-line CMakeLists.txt into 54-line orchestrator + 10 modules:
- DemoOptions.cmake - Build option declarations
- DemoConfig.cmake - Option implications and platform detection
- DemoCommon.cmake - Shared macros (conditional sources, size opts, linking)
- DemoDependencies.cmake - External library discovery (WGPU, GLFW)
- DemoSourceLists.cmake - Conditional source file lists
- DemoLibraries.cmake - Subsystem library targets
- DemoTools.cmake - Build tools (asset_packer, compilers)
- DemoCodegen.cmake - Code generation (assets, timeline, music)
- DemoExecutables.cmake - Main binaries (demo64k, test_demo)
- DemoTests.cmake - Test infrastructure (36 tests)
- Validation.cmake - Uniform buffer validation
Benefits:
- 94% reduction in main file size (866 → 54 lines)
- Conditional module inclusion (tests only parsed if DEMO_BUILD_TESTS=ON)
- Shared macros eliminate 200+ lines of repetition
- Clear separation of concerns
All 36 tests passing. All build modes verified.
Documentation: Created doc/CMAKE_MODULES.md with module architecture.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'CMakeLists.txt')
| -rw-r--r-- | CMakeLists.txt | 859 |
1 files changed, 24 insertions, 835 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 6536c9a..c32692c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -4,66 +4,13 @@ project(demo64k LANGUAGES C CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) -#-- - Configuration Options -- - -option(DEMO_SIZE_OPT "Enable size optimization flags" OFF) -option(DEMO_STRIP_ALL "Strip all unnecessary code for final build" OFF) -option(DEMO_FINAL_STRIP "Strip ALL error checking for final-final build" OFF) -option(DEMO_STRIP_EXTERNAL_LIBS "Stub external libs for size measurement (binary won't run)" OFF) -option(DEMO_BUILD_TESTS "Build tests" OFF) -option(DEMO_BUILD_TOOLS "Build tools" OFF) -option(DEMO_ENABLE_COVERAGE "Enable code coverage generation (macOS only)" OFF) -option(DEMO_ENABLE_DEBUG_LOGS "Enable all debug logging (for pre-commit checks)" OFF) -option(DEMO_HEADLESS "Build headless mode (functional stubs for testing)" OFF) -option(DEMO_ALL_OPTIONS "Activate all options at once" OFF) -set(DEMO_WORKSPACE "main" CACHE STRING "Active workspace (main, test, etc.)") +# Configuration Options +include(cmake/DemoOptions.cmake) -if (DEMO_ALL_OPTIONS) - set(DEMO_SIZE_OPT ON) - set(DEMO_STRIP_ALL ON) - set(DEMO_BUILD_TESTS ON) - set(DEMO_BUILD_TOOLS ON) - # NOTE: DEMO_FINAL_STRIP is NOT included here (too dangerous for testing) -endif() - -# FINAL_STRIP: Most aggressive stripping (removes ALL error checking) -# Implies STRIP_ALL (stricter superset) -if (DEMO_FINAL_STRIP) - add_definitions(-DFINAL_STRIP) - set(DEMO_STRIP_ALL ON) - message(STATUS "FINAL_STRIP enabled - all error checking will be removed") -endif() - -if (DEMO_STRIP_ALL) - add_definitions(-DSTRIP_ALL) - set(DEMO_SIZE_OPT ON) -endif() - -if (DEMO_STRIP_EXTERNAL_LIBS) - add_definitions(-DSTRIP_EXTERNAL_LIBS) - # Audio: Use miniaudio null backend - add_definitions(-DMA_ENABLE_ONLY_SPECIFIC_BACKENDS -DMA_ENABLE_NULL) - message(STATUS "STRIP_EXTERNAL_LIBS enabled - binary will compile but NOT run (size measurement only)") -endif() +# Option implications and platform detection +include(cmake/DemoConfig.cmake) -if (DEMO_ENABLE_COVERAGE AND APPLE) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --coverage") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} --coverage") - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} --coverage") - # Coverage requires debug info - set(CMAKE_BUILD_TYPE Debug) -endif() - -if (DEMO_ENABLE_DEBUG_LOGS) - add_definitions(-DDEBUG_LOG_ALL) -endif() - -if (DEMO_HEADLESS) - add_definitions(-DDEMO_HEADLESS) - add_definitions(-DMA_ENABLE_ONLY_SPECIFIC_BACKENDS -DMA_ENABLE_NULL) - message(STATUS "DEMO_HEADLESS enabled - functional stubs (audio works, no GPU)") -endif() - -#-- - Workspace Configuration -- - +# Workspace selection include(cmake/ParseWorkspace.cmake) set(WORKSPACE_DIR "${CMAKE_SOURCE_DIR}/workspaces/${DEMO_WORKSPACE}") if(NOT EXISTS "${WORKSPACE_DIR}/workspace.cfg") @@ -72,794 +19,36 @@ endif() parse_workspace_config("${WORKSPACE_DIR}") message(STATUS "Using workspace: ${DEMO_WORKSPACE}") -#-- - Configuration Summary -- - -message(STATUS "") -message(STATUS "Build Configuration:") -message(STATUS " DEMO_SIZE_OPT: ${DEMO_SIZE_OPT}") -message(STATUS " DEMO_STRIP_ALL: ${DEMO_STRIP_ALL}") -message(STATUS " DEMO_FINAL_STRIP: ${DEMO_FINAL_STRIP}") -message(STATUS " DEMO_STRIP_EXTERNAL_LIBS: ${DEMO_STRIP_EXTERNAL_LIBS}") -message(STATUS " DEMO_BUILD_TESTS: ${DEMO_BUILD_TESTS}") -message(STATUS " DEMO_BUILD_TOOLS: ${DEMO_BUILD_TOOLS}") -message(STATUS " DEMO_ENABLE_COVERAGE: ${DEMO_ENABLE_COVERAGE}") -message(STATUS " DEMO_ENABLE_DEBUG_LOGS: ${DEMO_ENABLE_DEBUG_LOGS}") -message(STATUS " DEMO_HEADLESS: ${DEMO_HEADLESS}") -message(STATUS " DEMO_WORKSPACE: ${DEMO_WORKSPACE}") -message(STATUS "") - -#-- - Platform Detection and Core Setup -- - -if(APPLE) - add_definitions(-DGLFW_EXPOSE_NATIVE_COCOA) -elseif(WIN32) - add_definitions(-DGLFW_EXPOSE_NATIVE_WIN32) -elseif(UNIX) - if(DEFINED CMAKE_USE_WAYLAND) - add_definitions(-DGLFW_EXPOSE_NATIVE_WAYLAND) - else() - add_definitions(-DGLFW_EXPOSE_NATIVE_X11) - endif() -endif() - -#-- - Dependencies & Includes -- - -set(CORE_INCLUDES src third_party) - -if (DEMO_CROSS_COMPILE_WIN32) - add_definitions(-DDEMO_CROSS_COMPILE_WIN32) - set(WINDOWS_DEPS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/third_party/windows") - set(WGPU_INCLUDE_DIR "${WINDOWS_DEPS_DIR}/include") - set(WGPU_LIBRARY "${WINDOWS_DEPS_DIR}/lib/libwgpu_native.dll.a") - set(GLFW3_INCLUDE_DIR "${WINDOWS_DEPS_DIR}/include") - set(GLFW3_LIBRARY "${WINDOWS_DEPS_DIR}/lib/libglfw3.a") - - list(APPEND CORE_INCLUDES ${WGPU_INCLUDE_DIR} ${WGPU_INCLUDE_DIR}/webgpu ${GLFW3_INCLUDE_DIR}) - set(DEMO_LIBS ${GLFW3_LIBRARY} ${WGPU_LIBRARY} -lgdi32 -lws2_32 -luser32 -lkernel32 -lshell32 -ladvapi32 -ldwmapi) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc -static-libstdc++") -else() - find_library(WGPU_LIBRARY NAMES wgpu_native libwgpu_native REQUIRED) - find_path(WGPU_ROOT_INCLUDE_DIR NAMES wgpu.h REQUIRED) - list(APPEND CORE_INCLUDES ${WGPU_ROOT_INCLUDE_DIR} ${WGPU_ROOT_INCLUDE_DIR}/webgpu-headers) - find_package(glfw3 REQUIRED) - set(DEMO_LIBS glfw ${WGPU_LIBRARY}) -endif() - -list(APPEND CORE_INCLUDES third_party/glfw3webgpu) -include_directories(${CORE_INCLUDES}) - -if (APPLE) - set_source_files_properties(src/platform.cc third_party/glfw3webgpu/glfw3webgpu.c PROPERTIES COMPILE_FLAGS "-x objective-c++") - list(APPEND DEMO_LIBS "-framework Metal" "-framework Foundation" "-framework Cocoa" "-framework QuartzCore") -elseif (NOT DEMO_CROSS_COMPILE_WIN32) - list(APPEND DEMO_LIBS pthread m dl) -endif() - -#-- - Source Groups -- - -set(AUDIO_SOURCES src/audio/audio.cc src/audio/ring_buffer.cc src/audio/backend/miniaudio_backend.cc src/audio/backend/wav_dump_backend.cc src/audio/backend/silent_backend.cc src/audio/gen.cc src/audio/fdct.cc src/audio/idct.cc src/audio/fft.cc src/audio/window.cc src/audio/synth.cc src/audio/tracker.cc src/audio/spectrogram_resource_manager.cc src/audio/audio_engine.cc src/audio/spectral_brush.cc) -set(PROCEDURAL_SOURCES src/procedural/generator.cc) -if (DEMO_HEADLESS) - # Headless mode: Functional stubs (timeline/audio work) - # Include all effect classes to satisfy timeline loading - set(GPU_SOURCES - src/gpu/headless_gpu.cc - src/gpu/demo_effects.cc - src/gpu/effect.cc - src/gpu/effects/heptagon_effect.cc - src/gpu/effects/particles_effect.cc - src/gpu/effects/passthrough_effect.cc - src/gpu/effects/moving_ellipse_effect.cc - src/gpu/effects/particle_spray_effect.cc - src/gpu/effects/gaussian_blur_effect.cc - src/gpu/effects/solarize_effect.cc -# Disabled: src/gpu/effects/cube_sphere_effect.cc (incomplete conversion) - src/gpu/effects/scene1_effect.cc - src/gpu/effects/chroma_aberration_effect.cc - src/gpu/effects/vignette_effect.cc - src/gpu/effects/cnn_effect.cc - src/gpu/effects/post_process_helper.cc - src/gpu/effects/shaders.cc - src/gpu/effects/hybrid_3d_effect.cc - src/gpu/effects/flash_cube_effect.cc - src/gpu/effects/theme_modulation_effect.cc - src/gpu/effects/fade_effect.cc - src/gpu/effects/flash_effect.cc - src/gpu/effects/shader_composer.cc - src/gpu/effects/circle_mask_effect.cc - src/gpu/effects/rotating_cube_effect.cc - src/gpu/texture_manager.cc - src/gpu/texture_readback.cc - ) -elseif (DEMO_STRIP_EXTERNAL_LIBS) - # Size measurement mode: Minimal GPU stubs only - set(GPU_SOURCES src/gpu/stub_gpu.cc) -else() - # Normal mode: Full GPU implementation - set(GPU_SOURCES - src/gpu/gpu.cc - src/gpu/effect.cc - src/gpu/effects/heptagon_effect.cc - src/gpu/effects/particles_effect.cc - src/gpu/effects/passthrough_effect.cc - src/gpu/effects/moving_ellipse_effect.cc - src/gpu/effects/particle_spray_effect.cc - src/gpu/effects/gaussian_blur_effect.cc - src/gpu/effects/solarize_effect.cc -# Disabled: src/gpu/effects/cube_sphere_effect.cc (incomplete conversion) - src/gpu/effects/scene1_effect.cc - src/gpu/effects/chroma_aberration_effect.cc - src/gpu/effects/vignette_effect.cc - src/gpu/effects/cnn_effect.cc - src/gpu/effects/post_process_helper.cc - src/gpu/effects/shaders.cc - src/gpu/effects/hybrid_3d_effect.cc - src/gpu/effects/flash_cube_effect.cc - src/gpu/effects/theme_modulation_effect.cc - src/gpu/effects/fade_effect.cc - src/gpu/effects/flash_effect.cc - src/gpu/effects/shader_composer.cc - src/gpu/effects/circle_mask_effect.cc - src/gpu/effects/rotating_cube_effect.cc - src/gpu/texture_manager.cc - src/gpu/texture_readback.cc - ) -endif() -if (DEMO_HEADLESS) - # Headless mode: Full 3D (needed for Hybrid3DEffect) - set(3D_SOURCES - src/3d/renderer.cc - src/3d/renderer_draw.cc - src/3d/renderer_pipelines.cc - src/3d/renderer_resources.cc - src/3d/visual_debug.cc - src/3d/bvh.cc - src/3d/physics.cc - src/3d/scene_loader.cc - ) -elseif (DEMO_STRIP_EXTERNAL_LIBS) - # Size measurement mode: Stub 3D (depends on WebGPU) - set(3D_SOURCES src/3d/bvh.cc src/3d/physics.cc src/3d/scene_loader.cc) -else() - # Normal mode: Full 3D implementation - set(3D_SOURCES - src/3d/renderer.cc - src/3d/renderer_draw.cc - src/3d/renderer_pipelines.cc - src/3d/renderer_resources.cc - src/3d/visual_debug.cc - src/3d/bvh.cc - src/3d/physics.cc - src/3d/scene_loader.cc - ) -endif() -if (DEMO_HEADLESS) - set(PLATFORM_SOURCES src/platform/headless_platform.cc) -elseif (DEMO_STRIP_EXTERNAL_LIBS) - set(PLATFORM_SOURCES src/platform/stub_platform.cc) -else() - set(PLATFORM_SOURCES src/platform/platform.cc third_party/glfw3webgpu/glfw3webgpu.c) -endif() -set(UTIL_SOURCES src/util/asset_manager.cc src/util/file_watcher.cc) - -#-- - Subsystem Libraries -- - -add_library(util STATIC ${UTIL_SOURCES}) -add_dependencies(util generate_demo_assets generate_test_assets) -add_library(procedural STATIC ${PROCEDURAL_SOURCES}) -add_library(audio STATIC ${AUDIO_SOURCES}) -add_library(3d STATIC ${3D_SOURCES}) -add_library(gpu STATIC ${GPU_SOURCES}) - -# Libraries must wait for asset generation (they include generated/assets.h) -add_dependencies(audio generate_demo_assets) -add_dependencies(3d generate_demo_assets) -add_dependencies(gpu generate_demo_assets) - -target_include_directories(util PUBLIC ${CORE_INCLUDES}) -target_include_directories(procedural PUBLIC ${CORE_INCLUDES}) -target_include_directories(audio PUBLIC ${CORE_INCLUDES}) -target_include_directories(3d PUBLIC ${CORE_INCLUDES}) -target_include_directories(gpu PUBLIC ${CORE_INCLUDES}) - -# Note: Static libraries do not strictly need to link dependencies, -# but if they did, PRIVATE would propagate to the executable. -# We will link them in the executable to be explicit and avoid order issues. - -#-- - Tools Setup -- - -if (DEFINED ASSET_PACKER_PATH) - set(ASSET_PACKER_CMD ${ASSET_PACKER_PATH}) - set(ASSET_PACKER_DEPENDS ${ASSET_PACKER_PATH}) -else() - add_executable(asset_packer tools/asset_packer.cc) - target_link_libraries(asset_packer PRIVATE procedural) - target_include_directories(asset_packer PRIVATE third_party) - set(ASSET_PACKER_CMD $<TARGET_FILE:asset_packer>) - set(ASSET_PACKER_DEPENDS asset_packer) -endif() - -if (DEFINED SEQ_COMPILER_PATH) - set(SEQ_COMPILER_CMD ${SEQ_COMPILER_PATH}) - set(SEQ_COMPILER_DEPENDS ${SEQ_COMPILER_PATH}) -else() - add_executable(seq_compiler tools/seq_compiler.cc) - set(SEQ_COMPILER_CMD $<TARGET_FILE:seq_compiler>) - set(SEQ_COMPILER_DEPENDS seq_compiler) -endif() - -if (DEFINED TRACKER_COMPILER_PATH) - set(TRACKER_COMPILER_CMD ${TRACKER_COMPILER_PATH}) - set(TRACKER_COMPILER_DEPENDS ${TRACKER_COMPILER_PATH}) -else() - add_executable(tracker_compiler tools/tracker_compiler.cc) - set(TRACKER_COMPILER_CMD $<TARGET_FILE:tracker_compiler>) - set(TRACKER_COMPILER_DEPENDS tracker_compiler) -endif() - -# Always build a host-native tracker_compiler for code generation purposes -add_executable(tracker_compiler_host tools/tracker_compiler.cc) -set_target_properties(tracker_compiler_host PROPERTIES - RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/tools_host") - -# Determine which tracker compiler to use for code generation -if (DEMO_CROSS_COMPILE_WIN32) - set(TRACKER_COMPILER_FINAL_CMD "${CMAKE_SOURCE_DIR}/build_native/tools_host/tracker_compiler_host") - set(TRACKER_COMPILER_FINAL_DEPENDS tracker_compiler_host) -else() - set(TRACKER_COMPILER_FINAL_CMD ${TRACKER_COMPILER_CMD}) - set(TRACKER_COMPILER_FINAL_DEPENDS ${TRACKER_COMPILER_DEPENDS}) -endif() - -#-- - Code Generation Helpers -- - -# Helper to parse demo_assets.txt and extract individual file paths -function(parse_asset_list INPUT_TXT OUT_FILE_LIST) - set(ASSET_FILES "") - if(EXISTS ${INPUT_TXT}) - # Get directory of INPUT_TXT for relative path resolution - get_filename_component(INPUT_DIR ${INPUT_TXT} DIRECTORY) - - file(STRINGS ${INPUT_TXT} LINES) - foreach(LINE ${LINES}) - # Skip comments and empty lines - string(STRIP "${LINE}" LINE) - if(NOT LINE MATCHES "^#" AND NOT LINE STREQUAL "") - # Extract filename (third field: ASSET_NAME, COMPRESSION, FILENAME, DESC) - string(REGEX REPLACE "^[^,]+,[^,]+,[ ]*([^,]+).*" "\\1" FILENAME "${LINE}") - string(STRIP "${FILENAME}" FILENAME) - - # Try workspace-relative path first - set(FULL_PATH "${INPUT_DIR}/${FILENAME}") - if(NOT EXISTS ${FULL_PATH}) - # Fall back to legacy path for compatibility - set(FULL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/assets/final/${FILENAME}") - endif() - - if(EXISTS ${FULL_PATH}) - list(APPEND ASSET_FILES ${FULL_PATH}) - endif() - endif() - endforeach() - endif() - set(${OUT_FILE_LIST} ${ASSET_FILES} PARENT_SCOPE) -endfunction() - -function(pack_assets NAME INPUT_TXT HEADER_VAR DATA_CC_VAR TARGET_NAME) - set(OUT_H ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/${NAME}.h) - set(OUT_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/${NAME}_data.cc) - - # Parse asset list to get individual file dependencies - parse_asset_list(${INPUT_TXT} ASSET_FILE_DEPS) - - add_custom_command( - OUTPUT ${OUT_H} ${OUT_CC} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated - COMMAND ${ASSET_PACKER_CMD} ${INPUT_TXT} ${OUT_H} ${OUT_CC} - DEPENDS ${ASSET_PACKER_DEPENDS} ${INPUT_TXT} ${ASSET_FILE_DEPS} - COMMENT "Generating assets for ${NAME}..." - ) - set(${HEADER_VAR} ${OUT_H} PARENT_SCOPE) - set(${DATA_CC_VAR} ${OUT_CC} PARENT_SCOPE) - add_custom_target(${TARGET_NAME} DEPENDS ${OUT_H} ${OUT_CC}) -endfunction() +# Common macros and utilities +include(cmake/DemoCommon.cmake) -# A separate function for test assets to avoid polluting the source tree -function(pack_test_assets NAME INPUT_TXT HEADER_VAR DATA_CC_VAR TARGET_NAME) - set(OUT_H ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test/${NAME}.h) - set(OUT_CC ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test/${NAME}_data.cc) +# External dependencies (WGPU, GLFW, platform libs) +include(cmake/DemoDependencies.cmake) - # Parse asset list to get individual file dependencies - parse_asset_list(${INPUT_TXT} ASSET_FILE_DEPS) +# Conditional source file lists +include(cmake/DemoSourceLists.cmake) - add_custom_command( - OUTPUT ${OUT_H} ${OUT_CC} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test - COMMAND ${ASSET_PACKER_CMD} ${INPUT_TXT} ${OUT_H} ${OUT_CC} - DEPENDS ${ASSET_PACKER_DEPENDS} ${INPUT_TXT} ${ASSET_FILE_DEPS} - COMMENT "Generating assets for test ${NAME}..." - ) - set(${HEADER_VAR} ${OUT_H} PARENT_SCOPE) - set(${DATA_CC_VAR} ${OUT_CC} PARENT_SCOPE) - add_custom_target(${TARGET_NAME} DEPENDS ${OUT_H} ${OUT_CC}) -endfunction() +# Subsystem library targets +include(cmake/DemoLibraries.cmake) -#-- - Build Macros -- - -macro(add_demo_executable NAME) - add_executable(${NAME} ${ARGN}) - # target_link_libraries must be called manually to ensure correct order -endmacro() - -macro(add_demo_test NAME TEST_NAME LABEL) - add_executable(${NAME} ${ARGN}) - add_test(NAME ${TEST_NAME} COMMAND ${NAME}) - set_tests_properties(${TEST_NAME} PROPERTIES LABELS "${LABEL}") -endmacro() - -#-- - Generation Targets -- - -# Use workspace-configured paths -set(DEMO_SEQ_PATH ${WORKSPACE_TIMELINE}) -set(GENERATED_TIMELINE_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/timeline.cc) -add_custom_command( - OUTPUT ${GENERATED_TIMELINE_CC} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated - COMMAND ${SEQ_COMPILER_CMD} ${DEMO_SEQ_PATH} ${GENERATED_TIMELINE_CC} - DEPENDS ${SEQ_COMPILER_DEPENDS} ${DEMO_SEQ_PATH} - src/gpu/demo_effects.h - COMMENT "Compiling demo sequence from workspace ${DEMO_WORKSPACE}..." -) -add_custom_target(generate_timeline ALL DEPENDS ${GENERATED_TIMELINE_CC}) - -set(TRACKER_MUSIC_PATH ${WORKSPACE_MUSIC}) -set(GENERATED_MUSIC_DATA_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/music_data.cc) -add_custom_command( - OUTPUT ${GENERATED_MUSIC_DATA_CC} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated - COMMAND ${TRACKER_COMPILER_FINAL_CMD} ${TRACKER_MUSIC_PATH} ${GENERATED_MUSIC_DATA_CC} - DEPENDS ${TRACKER_COMPILER_FINAL_DEPENDS} ${TRACKER_MUSIC_PATH} tracker_compiler_host - COMMENT "Compiling tracker music from workspace ${DEMO_WORKSPACE}..." -) -add_custom_target(generate_tracker_music ALL DEPENDS ${GENERATED_MUSIC_DATA_CC}) - -pack_assets(assets ${WORKSPACE_ASSETS} GEN_DEMO_H GEN_DEMO_CC generate_demo_assets) -pack_test_assets(test_assets ${CMAKE_CURRENT_SOURCE_DIR}/assets/final/test_assets_list.txt GEN_TEST_H GEN_TEST_CC generate_test_assets) - -# Mark generated files so CMake always checks if they need rebuilding -set_source_files_properties(${GEN_DEMO_H} ${GEN_DEMO_CC} PROPERTIES GENERATED TRUE) -set_source_files_properties(${GEN_TEST_H} ${GEN_TEST_CC} PROPERTIES GENERATED TRUE) -set_source_files_properties(${GENERATED_TIMELINE_CC} PROPERTIES GENERATED TRUE) -set_source_files_properties(${GENERATED_MUSIC_DATA_CC} PROPERTIES GENERATED TRUE) - -#-- - Main Demo -- - -if (DEMO_STRIP_EXTERNAL_LIBS) - # Size measurement mode: Stub main, no timeline/music - add_demo_executable(demo64k src/stub_main.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC}) - add_dependencies(demo64k generate_demo_assets) -else() - # Normal mode: Full main with timeline and music - add_demo_executable(demo64k src/main.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC} ${GENERATED_TIMELINE_CC} ${GENERATED_MUSIC_DATA_CC}) - add_dependencies(demo64k generate_demo_assets generate_timeline generate_tracker_music) -endif()# Link order: Internal libs first, then external libs (DEMO_LIBS). -# gpu and 3d depend on WGPU (in DEMO_LIBS). -if (DEMO_STRIP_EXTERNAL_LIBS) - # Size measurement mode: No external libraries (only math/pthread) - if (APPLE) - target_link_libraries(demo64k PRIVATE 3d gpu audio procedural util) - else() - target_link_libraries(demo64k PRIVATE -Wl,--start-group 3d gpu audio procedural util -Wl,--end-group pthread m) - endif() -else() - # Normal mode: Link external libraries - if (APPLE) - target_link_libraries(demo64k PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - else() - target_link_libraries(demo64k PRIVATE -Wl,--start-group 3d gpu audio procedural util -Wl,--end-group ${DEMO_LIBS}) - endif() -endif() - -#Size optimizations -if (DEMO_SIZE_OPT) - if (MSVC) - target_compile_options(demo64k PRIVATE /Os /GS-) - target_link_options(demo64k PRIVATE /OPT:REF /OPT:ICF /INCREMENTAL:NO) - elseif (APPLE) - target_compile_options(demo64k PRIVATE -Os) - target_link_options(demo64k PRIVATE -Wl,-dead_strip) - else () - target_compile_options(demo64k PRIVATE -Os -ffunction-sections -fdata-sections) - target_link_options(demo64k PRIVATE -Wl,--gc-sections -s) - endif() +# Build tools (conditional: only if needed) +if(DEMO_BUILD_TOOLS OR DEMO_BUILD_TESTS OR NOT DEMO_STRIP_EXTERNAL_LIBS) + include(cmake/DemoTools.cmake) endif() -# ============================================================================== -# Final Build Target (make final) -# ============================================================================== -# Convenience target for final production build with all stripping enabled -# Usage: make final -# This reconfigures CMake with FINAL_STRIP and rebuilds demo64k -# Note: Only create this target if we're NOT already in FINAL_STRIP mode - -if (NOT DEMO_FINAL_STRIP) - add_custom_target(final - COMMAND ${CMAKE_COMMAND} -E echo "Building FINAL production binary..." - COMMAND ${CMAKE_COMMAND} ${CMAKE_SOURCE_DIR} -DDEMO_FINAL_STRIP=ON -DDEMO_SIZE_OPT=ON - COMMAND ${CMAKE_COMMAND} --build ${CMAKE_BINARY_DIR} --target demo64k -j8 - COMMAND ${CMAKE_COMMAND} -E echo "" - COMMAND ${CMAKE_COMMAND} -E echo "Final build complete!" - COMMAND ${CMAKE_COMMAND} -E echo "Binary: ${CMAKE_BINARY_DIR}/demo64k" - COMMAND ls -lh ${CMAKE_BINARY_DIR}/demo64k - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Building final production binary with FINAL_STRIP" - ) -endif() - -# ============================================================================== -# Test Demo (Audio/Visual Sync Tool) -# ============================================================================== - -# Timeline generation -set(TEST_DEMO_SEQ_PATH ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_demo.seq) -set(GENERATED_TEST_DEMO_TIMELINE_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/test_demo_timeline.cc) -add_custom_command( - OUTPUT ${GENERATED_TEST_DEMO_TIMELINE_CC} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated - COMMAND ${SEQ_COMPILER_CMD} ${TEST_DEMO_SEQ_PATH} ${GENERATED_TEST_DEMO_TIMELINE_CC} - DEPENDS ${SEQ_COMPILER_DEPENDS} ${TEST_DEMO_SEQ_PATH} src/gpu/demo_effects.h - COMMENT "Compiling test_demo sequence..." -) -add_custom_target(generate_test_demo_timeline ALL DEPENDS ${GENERATED_TEST_DEMO_TIMELINE_CC}) - -# Music generation -set(TEST_DEMO_TRACK_PATH ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_demo.track) -set(GENERATED_TEST_DEMO_MUSIC_CC ${CMAKE_CURRENT_SOURCE_DIR}/src/generated/test_demo_music.cc) -add_custom_command( - OUTPUT ${GENERATED_TEST_DEMO_MUSIC_CC} - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/src/generated - COMMAND ${TRACKER_COMPILER_FINAL_CMD} ${TEST_DEMO_TRACK_PATH} ${GENERATED_TEST_DEMO_MUSIC_CC} - DEPENDS ${TRACKER_COMPILER_FINAL_DEPENDS} ${TEST_DEMO_TRACK_PATH} tracker_compiler_host - COMMENT "Compiling test_demo music..." -) -add_custom_target(generate_test_demo_music ALL DEPENDS ${GENERATED_TEST_DEMO_MUSIC_CC}) - -# Mark test_demo generated files as GENERATED -set_source_files_properties(${GENERATED_TEST_DEMO_TIMELINE_CC} PROPERTIES GENERATED TRUE) -set_source_files_properties(${GENERATED_TEST_DEMO_MUSIC_CC} PROPERTIES GENERATED TRUE) - -# Build executable (uses main demo assets) -if (NOT DEMO_STRIP_EXTERNAL_LIBS) - add_demo_executable( - test_demo - src/test_demo.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC} - ${GENERATED_TEST_DEMO_TIMELINE_CC} - ${GENERATED_TEST_DEMO_MUSIC_CC} - ) +# Code generation (assets, timeline, music) +include(cmake/DemoCodegen.cmake) - add_dependencies(test_demo generate_demo_assets generate_test_demo_timeline generate_test_demo_music) +# Main executables (demo64k, test_demo) +include(cmake/DemoExecutables.cmake) - if (APPLE) - target_link_libraries(test_demo PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - else() - target_link_libraries(test_demo PRIVATE -Wl,--start-group 3d gpu audio procedural util -Wl,--end-group ${DEMO_LIBS}) - endif() - - # Size optimizations - if (DEMO_SIZE_OPT) - if (MSVC) - target_compile_options(test_demo PRIVATE /Os /GS-) - target_link_options(test_demo PRIVATE /OPT:REF /OPT:ICF /INCREMENTAL:NO) - elseif (APPLE) - target_compile_options(test_demo PRIVATE -Os) - target_link_options(test_demo PRIVATE -Wl,-dead_strip) - else () - target_compile_options(test_demo PRIVATE -Os -ffunction-sections -fdata-sections) - target_link_options(test_demo PRIVATE -Wl,--gc-sections -s) - endif() - endif() -endif() - -#-- - Tests -- - +# Tests (conditional: only if DEMO_BUILD_TESTS) enable_testing() if(DEMO_BUILD_TESTS) - add_demo_test(test_window HammingWindowTest audio src/tests/audio/test_window.cc ${GEN_DEMO_CC}) - target_link_libraries(test_window PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_window generate_demo_assets) - - add_demo_test(test_maths MathUtilsTest util src/tests/util/test_maths.cc) - - add_demo_test(test_file_watcher FileWatcherTest util src/tests/util/test_file_watcher.cc) - target_link_libraries(test_file_watcher PRIVATE util ${DEMO_LIBS}) - - add_demo_test(test_synth SynthEngineTest audio src/tests/audio/test_synth.cc ${GEN_DEMO_CC}) - target_link_libraries(test_synth PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_synth generate_demo_assets) - - add_demo_test(test_dct DctTest audio src/tests/audio/test_dct.cc ${GEN_DEMO_CC}) - target_link_libraries(test_dct PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_dct generate_demo_assets) - - add_demo_test(test_fft FftTest audio src/tests/audio/test_fft.cc ${GEN_DEMO_CC}) - target_link_libraries(test_fft PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_fft generate_demo_assets) - - add_demo_test(test_spectral_brush SpectralBrushTest audio src/tests/audio/test_spectral_brush.cc ${GEN_DEMO_CC}) - target_link_libraries(test_spectral_brush PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_spectral_brush generate_demo_assets) - - add_demo_test(test_audio_gen AudioGenTest audio src/tests/audio/test_audio_gen.cc ${GEN_DEMO_CC}) - target_link_libraries(test_audio_gen PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_audio_gen generate_demo_assets) - - add_demo_test(test_audio_backend AudioBackendTest audio src/tests/audio/test_audio_backend.cc ${GEN_DEMO_CC}) - target_link_libraries(test_audio_backend PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_audio_backend generate_demo_assets) - - add_demo_test(test_silent_backend SilentBackendTest audio src/tests/audio/test_silent_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_silent_backend PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_silent_backend generate_demo_assets generate_tracker_music) - - add_demo_test(test_mock_backend MockAudioBackendTest audio src/tests/audio/test_mock_backend.cc src/audio/backend/mock_audio_backend.cc ${GEN_DEMO_CC}) - target_link_libraries(test_mock_backend PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_mock_backend generate_demo_assets) - - add_demo_test(test_wav_dump WavDumpBackendTest audio src/tests/audio/test_wav_dump.cc src/audio/backend/wav_dump_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_wav_dump PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_wav_dump generate_demo_assets generate_tracker_music) - - add_demo_test(test_jittered_audio JitteredAudioBackendTest audio src/tests/audio/test_jittered_audio.cc src/audio/backend/jittered_audio_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_jittered_audio PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_jittered_audio generate_demo_assets generate_tracker_music) - - add_demo_test(test_tracker_timing TrackerTimingTest audio src/tests/audio/test_tracker_timing.cc src/audio/backend/mock_audio_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_tracker_timing PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_tracker_timing generate_demo_assets generate_tracker_music) - - add_demo_test(test_variable_tempo VariableTempoTest audio src/tests/audio/test_variable_tempo.cc src/audio/backend/mock_audio_backend.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_variable_tempo PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_variable_tempo generate_demo_assets generate_tracker_music) - - add_demo_test(test_tracker TrackerSystemTest audio src/tests/audio/test_tracker.cc ${GEN_DEMO_CC} ${GENERATED_TEST_DEMO_MUSIC_CC}) - target_link_libraries(test_tracker PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_tracker generate_demo_assets generate_test_demo_music) - - add_demo_test(test_audio_engine AudioEngineTest audio src/tests/audio/test_audio_engine.cc ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_audio_engine PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_audio_engine generate_demo_assets generate_tracker_music) - - add_demo_test(test_shader_assets ShaderAssetValidation gpu src/tests/gpu/test_shader_assets.cc ${GEN_DEMO_CC}) - target_link_libraries(test_shader_assets PRIVATE util procedural ${DEMO_LIBS}) - add_dependencies(test_shader_assets generate_demo_assets) - - add_demo_test(test_shader_compilation ShaderCompilationTest gpu src/tests/gpu/test_shader_compilation.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC}) - target_link_libraries(test_shader_compilation PRIVATE gpu util procedural ${DEMO_LIBS}) - add_dependencies(test_shader_compilation generate_demo_assets) - - add_demo_test(test_noise_functions NoiseFunctionsTest gpu src/tests/gpu/test_noise_functions.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC}) - target_link_libraries(test_noise_functions PRIVATE gpu util procedural ${DEMO_LIBS}) - add_dependencies(test_noise_functions generate_demo_assets) - - add_demo_test(test_uniform_helper UniformHelperTest gpu src/tests/gpu/test_uniform_helper.cc) - target_link_libraries(test_uniform_helper PRIVATE gpu util ${DEMO_LIBS}) - - add_demo_executable(test_spectool src/tests/gpu/test_spectool.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_compile_definitions(test_spectool PRIVATE DEMO_BUILD_TOOLS) - target_link_libraries(test_spectool PRIVATE audio util procedural ${DEMO_LIBS}) - add_dependencies(test_spectool generate_tracker_music generate_demo_assets) - - add_demo_test(test_assets AssetManagerTest assets src/tests/assets/test_assets.cc ${GEN_TEST_CC}) - target_include_directories(test_assets PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test) - target_compile_definitions(test_assets PRIVATE USE_TEST_ASSETS) - target_link_libraries(test_assets PRIVATE util procedural ${DEMO_LIBS}) - add_dependencies(test_assets generate_test_assets) - set_source_files_properties(src/tests/assets/test_assets.cc PROPERTIES COMPILE_DEFINITIONS "USE_TEST_ASSETS") - - add_demo_test(test_sequence SequenceSystemTest assets src/tests/assets/test_sequence.cc ${GEN_DEMO_CC} ${GENERATED_TIMELINE_CC} ${PLATFORM_SOURCES}) - target_link_libraries(test_sequence PRIVATE 3d gpu util procedural ${DEMO_LIBS}) - add_dependencies(test_sequence generate_timeline generate_demo_assets) - - add_demo_test(test_procedural ProceduralGenTest util src/tests/util/test_procedural.cc) - target_link_libraries(test_procedural PRIVATE procedural ${DEMO_LIBS}) - - add_demo_test(test_physics PhysicsTest 3d src/tests/3d/test_physics.cc) - target_link_libraries(test_physics PRIVATE 3d util procedural ${DEMO_LIBS}) - - add_demo_test(test_3d ThreeDSystemTest 3d src/tests/3d/test_3d.cc) - - add_demo_test(test_shader_composer ShaderComposerTest gpu src/tests/gpu/test_shader_composer.cc ${GEN_TEST_CC}) - target_compile_definitions(test_shader_composer PRIVATE USE_TEST_ASSETS) - target_include_directories(test_shader_composer PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/src/generated_test ${CORE_INCLUDES}) - target_link_libraries(test_shader_composer PRIVATE gpu util procedural ${DEMO_LIBS}) - add_dependencies(test_shader_composer generate_test_assets) - - - add_demo_executable(test_3d_render src/tests/3d/test_3d_render.cc ${PLATFORM_SOURCES} ${GENERATED_TIMELINE_CC} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_3d_render PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_3d_render generate_timeline generate_demo_assets generate_tracker_music) - - add_demo_executable(test_3d_physics src/tests/3d/test_3d_physics.cc ${PLATFORM_SOURCES} ${GENERATED_TIMELINE_CC} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_3d_physics PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_3d_physics generate_timeline generate_demo_assets generate_tracker_music) - - add_demo_executable(test_mesh src/tests/3d/test_mesh.cc ${PLATFORM_SOURCES} ${GENERATED_TIMELINE_CC} ${GEN_DEMO_CC} ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_mesh PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_mesh generate_timeline generate_demo_assets generate_tracker_music) - - add_demo_executable(test_platform src/tests/test_platform.cc ${PLATFORM_SOURCES}) - target_link_libraries(test_platform PRIVATE util ${DEMO_LIBS}) - - add_demo_executable(test_scene_loader src/tests/3d/test_scene_loader.cc ${PLATFORM_SOURCES} ${GEN_DEMO_CC}) - target_link_libraries(test_scene_loader PRIVATE 3d util procedural ${DEMO_LIBS}) - add_dependencies(test_scene_loader generate_demo_assets) - add_test(NAME SceneLoaderTest COMMAND test_scene_loader) - set_tests_properties(SceneLoaderTest PROPERTIES LABELS "3d") - - # GPU Effects Test Infrastructure (Phase 1: Foundation) - add_demo_test(test_effect_base EffectBaseTest gpu - src/tests/gpu/test_effect_base.cc - src/tests/common/webgpu_test_fixture.cc - src/tests/common/offscreen_render_target.cc - src/tests/common/effect_test_helpers.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC} - ${GENERATED_TIMELINE_CC} - ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_effect_base PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_effect_base generate_timeline generate_demo_assets generate_tracker_music) - - # GPU Effects Test Infrastructure (Phase 2.1: Effect Classes) - add_demo_test(test_demo_effects DemoEffectsTest gpu - src/tests/gpu/test_demo_effects.cc - src/tests/common/webgpu_test_fixture.cc - src/tests/common/offscreen_render_target.cc - src/tests/common/effect_test_helpers.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC} - ${GENERATED_TIMELINE_CC} - ${GENERATED_MUSIC_DATA_CC}) - target_link_libraries(test_demo_effects PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_demo_effects generate_timeline generate_demo_assets generate_tracker_music) - - # GPU Effects Test Infrastructure (Phase 2.2: Post-Process Utilities) - add_demo_test(test_post_process_helper PostProcessHelperTest gpu - src/tests/gpu/test_post_process_helper.cc - src/tests/common/webgpu_test_fixture.cc - src/tests/common/offscreen_render_target.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC}) - target_link_libraries(test_post_process_helper PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_post_process_helper generate_demo_assets) - - # TextureManager tests - add_demo_test(test_texture_manager TextureManagerTest gpu - src/tests/gpu/test_texture_manager.cc - src/tests/common/webgpu_test_fixture.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC}) - target_link_libraries(test_texture_manager PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_texture_manager generate_demo_assets) - - # GPU Procedural Texture Test - add_demo_test(test_gpu_procedural GpuProceduralTest gpu - src/tests/gpu/test_gpu_procedural.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC}) - target_link_libraries(test_gpu_procedural PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_gpu_procedural generate_demo_assets) - - # CNN shader testing tool - add_executable(cnn_test - tools/cnn_test.cc - src/tests/common/webgpu_test_fixture.cc - src/tests/common/offscreen_render_target.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC}) - - target_include_directories(cnn_test PRIVATE - ${CMAKE_CURRENT_SOURCE_DIR}/src - ${CMAKE_CURRENT_SOURCE_DIR}/third_party - ${CMAKE_CURRENT_BINARY_DIR}/src/generated - ${CORE_INCLUDES}) - - target_link_libraries(cnn_test PRIVATE - gpu util procedural ${DEMO_LIBS}) - - add_dependencies(cnn_test generate_demo_assets) - - # Define STB_IMAGE macros - target_compile_definitions(cnn_test PRIVATE - STB_IMAGE_IMPLEMENTATION - STB_IMAGE_WRITE_IMPLEMENTATION) - - # GPU Composite Texture Test (Phase 4) - add_demo_test(test_gpu_composite GpuCompositeTest gpu - src/tests/gpu/test_gpu_composite.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC}) - target_link_libraries(test_gpu_composite PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) - add_dependencies(test_gpu_composite generate_demo_assets) - - # Gantt chart output test (bash script) - add_test( - NAME GanttOutputTest - COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/test_gantt_output.sh - $<TARGET_FILE:seq_compiler> - ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_gantt.seq - ${CMAKE_CURRENT_BINARY_DIR}/test_gantt_output.txt - ) - set_tests_properties(GanttOutputTest PROPERTIES LABELS "scripts") - - # HTML Gantt chart output test - add_test( - NAME GanttHtmlOutputTest - COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/scripts/test_gantt_html.sh - $<TARGET_FILE:seq_compiler> - ${CMAKE_CURRENT_SOURCE_DIR}/assets/test_gantt.seq - ${CMAKE_CURRENT_BINARY_DIR}/test_gantt_output.html - ) - set_tests_properties(GanttHtmlOutputTest PROPERTIES LABELS "scripts") - - # Subsystem test targets - add_custom_target(run_audio_tests - COMMAND ${CMAKE_CTEST_COMMAND} -L audio --output-on-failure - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Running audio subsystem tests...") - - add_custom_target(run_gpu_tests - COMMAND ${CMAKE_CTEST_COMMAND} -L gpu --output-on-failure - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Running GPU subsystem tests...") - - add_custom_target(run_3d_tests - COMMAND ${CMAKE_CTEST_COMMAND} -L 3d --output-on-failure - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Running 3D subsystem tests...") - - add_custom_target(run_assets_tests - COMMAND ${CMAKE_CTEST_COMMAND} -L assets --output-on-failure - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Running asset system tests...") - - add_custom_target(run_util_tests - COMMAND ${CMAKE_CTEST_COMMAND} -L util --output-on-failure - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Running utility tests...") - - add_custom_target(run_all_tests - COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure - WORKING_DIRECTORY ${CMAKE_BINARY_DIR} - COMMENT "Running all tests...") + include(cmake/DemoTests.cmake) endif() -# Sub-task 7: Integrate validation tool into CI/build system - -# Ensure the Python validation script is available -add_custom_target(validate_uniforms_script ALL DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/tools/validate_uniforms.py) - -# Find all WGSL files recursively in src/gpu -file(GLOB WGSL_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/*.wgsl ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/**/*.wgsl) - -# List of C++ files containing uniform struct definitions and shader code -# Add more C++ files here if new effects with structs are added. -set(VALIDATION_CPP_FILES - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/heptagon_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/post_process_helper.h - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/fade_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/theme_modulation_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/chroma_aberration_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/vignette_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/gaussian_blur_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/distort_effect.cc - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/demo_effects.h - ${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/effects/circle_mask_effect.h -) - -# Add custom command to run the validator -# It depends on the script itself, WGSL files, and the C++ files being validated. -# Outputting a flag file to signal completion. -set(VALIDATION_FLAG ${CMAKE_CURRENT_BINARY_DIR}/uniform_validation_complete.flag) -add_custom_command( - OUTPUT ${VALIDATION_FLAG} - COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/tools/validate_uniforms.py ${VALIDATION_FLAG} - COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/tools/validate_uniforms.py ${CMAKE_CURRENT_SOURCE_DIR}/assets/final/shaders ${VALIDATION_CPP_FILES} - DEPENDS validate_uniforms_script ${WGSL_FILES} ${VALIDATION_CPP_FILES} - COMMENT "Validating uniform buffer sizes and alignments..." -) - -# Add custom target that depends on the validation output flag -add_custom_target(validate_uniforms ALL DEPENDS ${VALIDATION_FLAG}) +# Uniform buffer validation +include(cmake/Validation.cmake) |
