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// This file is part of the 64k demo project.
// It tests the asset manager's ability to retrieve packed data.
// Verifies data integrity and size reporting.
#if defined(USE_TEST_ASSETS)
#include "test_assets.h"
#else
#include "generated/assets.h"
#endif /* defined(USE_TEST_ASSETS) */
#include <assert.h>
#include <stdio.h>
#include <string.h>
int main() {
printf("Running AssetManager test...\n");
size_t size = 0;
const uint8_t* data1 = GetAsset(AssetId::ASSET_TEST_ASSET, &size);
assert(data1 != nullptr);
assert(size > 0);
const char* expected_prefix = "This is a test asset file.";
if (strncmp((const char*)data1, expected_prefix, strlen(expected_prefix)) ==
0) {
printf("Asset content verification: SUCCESS\n");
} else {
printf("Asset content verification: FAILED\n");
printf("Got: %.*s\n", (int)size, (const char*)data1);
return 1;
}
// Test caching: request the same asset again and verify pointer is identical
size_t size2 = 0;
const uint8_t* data2 = GetAsset(AssetId::ASSET_TEST_ASSET, &size2);
assert(data2 != nullptr);
assert(size2 == size);
assert(data1 == data2); // Pointers should be the same for cached static asset
printf("Asset caching test: SUCCESS\n");
// Test ASSET_LAST_ID - should not return a valid asset
size_t last_id_size = 0;
const uint8_t* last_id_data = GetAsset(AssetId::ASSET_LAST_ID, &last_id_size);
assert(last_id_data == nullptr);
assert(last_id_size == 0);
printf("ASSET_LAST_ID test: SUCCESS\n");
printf("Asset size: %zu bytes\n", size);
// Test procedural asset
printf("\nRunning Procedural Asset test...\n");
size_t proc_size = 0;
const uint8_t* proc_data_1 =
GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
assert(proc_data_1 != nullptr);
assert(proc_size == 256 * 256 * 4); // 256x256 RGBA8
// Verify first few bytes are not all zero (noise should produce non-zero
// data)
bool non_zero_data = false;
for (size_t i = 0; i < 16; ++i) { // Check first 16 bytes
if (proc_data_1[i] != 0) {
non_zero_data = true;
break;
}
}
assert(non_zero_data);
printf("Procedural asset content verification: SUCCESS\n");
// Test DropAsset for procedural asset and re-generation
DropAsset(AssetId::ASSET_PROC_NOISE_256, proc_data_1);
// After dropping, GetAsset should generate new data
const uint8_t* proc_data_2 =
GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
assert(proc_data_2 != nullptr);
// assert(proc_data_1 != proc_data_2); // Removed: Allocator might reuse the
// same address
// Verify content again to ensure it was re-generated correctly
non_zero_data = false;
for (size_t i = 0; i < 16; ++i) {
if (proc_data_2[i] != 0) {
non_zero_data = true;
break;
}
}
assert(non_zero_data);
printf("Procedural asset DropAsset and re-generation test: SUCCESS\n");
printf("Procedural Asset test PASSED\n");
printf("AssetManager test PASSED\n");
return 0;
}
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