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// This file is part of the 64k demo project.
// It tests the asset manager's ability to retrieve packed data.
// Verifies data integrity and size reporting.

#if defined(USE_TEST_ASSETS)
#include "test_assets.h"
#else
#include "generated/assets.h"
#endif /* defined(USE_TEST_ASSETS) */

#include <assert.h>
#include <stdio.h>
#include <string.h>

int main() {
  printf("Running AssetManager test...\n");

  size_t size = 0;
  const uint8_t* data1 = GetAsset(AssetId::ASSET_TEST_ASSET, &size);

  assert(data1 != nullptr);
  assert(size > 0);

  const char* expected_prefix = "This is a test asset file.";
  if (strncmp((const char*)data1, expected_prefix, strlen(expected_prefix)) ==
      0) {
    printf("Asset content verification: SUCCESS\n");
  } else {
    printf("Asset content verification: FAILED\n");
    printf("Got: %.*s\n", (int)size, (const char*)data1);
    return 1;
  }

  // Test caching: request the same asset again and verify pointer is identical
  size_t size2 = 0;
  const uint8_t* data2 = GetAsset(AssetId::ASSET_TEST_ASSET, &size2);
  assert(data2 != nullptr);
  assert(size2 == size);
  assert(data1 == data2); // Pointers should be the same for cached static asset
  printf("Asset caching test: SUCCESS\n");

  // Test ASSET_LAST_ID - should not return a valid asset
  size_t last_id_size = 0;
  const uint8_t* last_id_data = GetAsset(AssetId::ASSET_LAST_ID, &last_id_size);
  assert(last_id_data == nullptr);
  assert(last_id_size == 0);
  printf("ASSET_LAST_ID test: SUCCESS\n");

  printf("Asset size: %zu bytes\n", size);

  // Test procedural asset
  printf("\nRunning Procedural Asset test...\n");
  size_t proc_size = 0;
  const uint8_t* proc_data_1 =
      GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
  assert(proc_data_1 != nullptr);
  assert(proc_size == 256 * 256 * 4); // 256x256 RGBA8

  // Verify first few bytes are not all zero (noise should produce non-zero
  // data)
  bool non_zero_data = false;
  for (size_t i = 0; i < 16; ++i) { // Check first 16 bytes
    if (proc_data_1[i] != 0) {
      non_zero_data = true;
      break;
    }
  }
  assert(non_zero_data);
  printf("Procedural asset content verification: SUCCESS\n");

  // Test DropAsset for procedural asset and re-generation
  DropAsset(AssetId::ASSET_PROC_NOISE_256, proc_data_1);
  // After dropping, GetAsset should generate new data
  const uint8_t* proc_data_2 =
      GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
  assert(proc_data_2 != nullptr);
  // assert(proc_data_1 != proc_data_2); // Removed: Allocator might reuse the
  // same address

  // Verify content again to ensure it was re-generated correctly
  non_zero_data = false;
  for (size_t i = 0; i < 16; ++i) {
    if (proc_data_2[i] != 0) {
      non_zero_data = true;
      break;
    }
  }
  assert(non_zero_data);
  printf("Procedural asset DropAsset and re-generation test: SUCCESS\n");

  printf("Procedural Asset test PASSED\n");

  printf("AssetManager test PASSED\n");

  return 0;
}