summaryrefslogtreecommitdiff
path: root/src/shaders/sequence_uniforms.wgsl
blob: 1aef34efbf011e90b7ab8f29315cf38e50d6cf05 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
// Sequence v2 uniform structure for WGSL shaders
// Matches UniformsSequenceParams in sequence.h

struct UniformsSequenceParams {
    resolution: vec2f,
    aspect_ratio: f32,
    time: f32,
    beat_time: f32,
    beat_phase: f32,
    audio_intensity: f32,
    noise: f32,
};