summaryrefslogtreecommitdiff
path: root/src/platform.h
blob: 0a988506f7fe3c5562ac945a140347cb318d7348 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
// Handles windowing, input, and native surface creation.
// Consolidates platform-specific shims for WebGPU.

#pragma once

#include <cstdint>
#include <cstring>

// WebGPU specific headers and shims
#if defined(DEMO_CROSS_COMPILE_WIN32)
#include <webgpu/webgpu.h>
#include <webgpu/wgpu.h>

#define WGPUOptionalBool_True true
#define WGPUOptionalBool_False false
#define WGPUSType_ShaderSourceWGSL WGPUSType_ShaderModuleWGSLDescriptor
#define WGPU_DEPTH_SLICE_UNDEFINED 0xffffffff
#define WGPUSurfaceGetCurrentTextureStatus_SuccessOptimal                      \
  WGPUSurfaceGetCurrentTextureStatus_Success
#define WGPUSurfaceGetCurrentTextureStatus_SuccessSuboptimal                   \
  WGPUSurfaceGetCurrentTextureStatus_Success
#define WGPUCallbackMode_WaitAnyOnly 0

typedef WGPUShaderModuleWGSLDescriptor WGPUShaderSourceWGSL;

static inline const char* str_view(const char* str) {
  return str;
}
static inline const char* label_view(const char* str) {
  return str;
}

static inline void platform_wgpu_wait_any(WGPUInstance instance) {
  wgpuInstanceProcessEvents(instance);
}
static inline void
platform_wgpu_set_error_callback(WGPUDevice device,
                                 WGPUErrorCallback callback) {
  wgpuDeviceSetUncapturedErrorCallback(device, callback, nullptr);
}

#else
#include <webgpu.h>
#include <wgpu.h>

static inline WGPUStringView str_view(const char* str) {
  if (!str)
    return {nullptr, 0};
  return {str, strlen(str)};
}

static inline WGPUStringView label_view(const char* str) {
#if !defined(STRIP_ALL)
  if (!str)
    return {nullptr, 0};
  return {str, strlen(str)};
#else
  (void)str;
  return {nullptr, 0};
#endif
}

static inline void platform_wgpu_wait_any(WGPUInstance instance) {
  wgpuInstanceWaitAny(instance, 0, nullptr, 0);
}
static inline void
platform_wgpu_set_error_callback(WGPUDevice device,
                                 WGPUUncapturedErrorCallback callback) {
  // Handled in descriptor for new API, but provided for compatibility if needed
  // elsewhere
}
#endif

// Forward declare GLFWwindow to avoid including the full header here.
struct GLFWwindow;

struct PlatformState {
  GLFWwindow* window = nullptr;
  int width = 1280;
  int height = 720;
  float aspect_ratio = 1.0f;
  double time = 0.0;
  bool is_fullscreen = false;
  // Store windowed geometry for fullscreen toggle
  int windowed_x = 0, windowed_y = 0, windowed_w = 0, windowed_h = 0;
};

// Refactored platform API
PlatformState platform_init(bool fullscreen, int width, int height);
void platform_shutdown(PlatformState* state);
void platform_poll(PlatformState* state);
bool platform_should_close(PlatformState* state);
void platform_toggle_fullscreen(PlatformState* state);

// WebGPU specific surface creation
WGPUSurface platform_create_wgpu_surface(WGPUInstance instance,
                                         PlatformState* state);

// Global time query (if needed without state)
double platform_get_time();