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// CNN v2 Effect - Parametric Static Features
// Multi-pass post-processing with 7D feature input
#pragma once
#include "gpu/effect.h"
#include <vector>
class CNNv2Effect : public PostProcessEffect {
public:
explicit CNNv2Effect(const GpuContext& ctx);
~CNNv2Effect();
void init(MainSequence* demo) override;
void resize(int width, int height) override;
void render(WGPURenderPassEncoder pass,
const CommonPostProcessUniforms& uniforms) override;
void update_bind_group(WGPUTextureView input_view) override;
private:
void create_textures();
void create_pipelines();
void cleanup();
// Static features compute
WGPUComputePipeline static_pipeline_;
WGPUBindGroup static_bind_group_;
WGPUTexture static_features_tex_;
WGPUTextureView static_features_view_;
// CNN layers (opaque implementation)
std::vector<WGPUComputePipeline> layer_pipelines_;
std::vector<WGPUBindGroup> layer_bind_groups_;
std::vector<WGPUTexture> layer_textures_;
std::vector<WGPUTextureView> layer_views_;
// Input mips
WGPUTexture input_mip_tex_;
WGPUTextureView input_mip_view_[3];
bool initialized_;
};
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