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// This file is part of the 64k demo project.
// This file previously contained implementations of demo effects and shaders.
// Its content has been split into individual effect files and helper files.
#include "gpu/demo_effects.h"
// Auto-generated function to populate the timeline
void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue,
WGPUTextureFormat format) {
// This function is defined in src/generated/timeline.cc
// and its definition should not be here.
// This file is now essentially a placeholder that includes the main effects
// header.
}
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