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// This file is part of the 64k demo project.
// It declares the SolarizeEffect.
#pragma once
#include "gpu/effect.h"
class SolarizeEffect : public PostProcessEffect {
public:
SolarizeEffect(const GpuContext& ctx);
void render(WGPURenderPassEncoder pass,
const CommonPostProcessUniforms& uniforms) override;
void update_bind_group(WGPUTextureView input_view) override;
private:
};
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