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// This file is part of the 64k demo project.
// It declares the PassthroughEffect.

#pragma once

#include "gpu/effect.h"

class PassthroughEffect : public PostProcessEffect {
 public:
  PassthroughEffect(const GpuContext& ctx);
  void update_bind_group(WGPUTextureView input_view) override;

 private:
};