summaryrefslogtreecommitdiff
path: root/src/effects/hybrid3_d_effect.h
blob: 10bee584f70e51ef4378571a5277a884b8da58ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
// This file is part of the 64k demo project.
// It declares Hybrid3DEffect (simplified v2 port).
// TODO: Full Renderer3D integration with Scene/Camera

#pragma once

#include "3d/camera.h"
#include "3d/renderer.h"
#include "3d/scene.h"
#include "gpu/effect.h"

class Hybrid3D : public Effect {
 public:
  Hybrid3D(const GpuContext& ctx, const std::vector<std::string>& inputs,
           const std::vector<std::string>& outputs);
  ~Hybrid3D() override;

  void declare_nodes(NodeRegistry& registry) override;
  void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
              NodeRegistry& nodes) override;

 private:
  Renderer3D renderer_;
  Scene scene_;
  Camera camera_;
  bool initialized_ = false;
  std::string depth_node_;
  WGPUTexture dummy_texture_;
  WGPUTextureView dummy_texture_view_;
};