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// This file is part of the 64k demo project.
// It implements a test-only mock audio backend for event recording.
// Used for tracker timing verification and audio synchronization tests.
#pragma once
#if !defined(STRIP_ALL)
#include "audio_backend.h"
#include <vector>
// Event structure for recorded voice triggers
struct VoiceTriggerEvent {
float timestamp_sec;
int spectrogram_id;
float volume;
float pan;
};
// Mock audio backend that records all voice trigger events
// Used for testing tracker timing and synchronization
class MockAudioBackend : public AudioBackend {
public:
MockAudioBackend();
~MockAudioBackend() override;
// AudioBackend interface (no-ops for mock)
void init() override;
void start() override;
void shutdown() override;
// Event recording hooks
void on_voice_triggered(float timestamp, int spectrogram_id, float volume,
float pan) override;
void on_frames_rendered(int num_frames) override;
// Test interface methods
const std::vector<VoiceTriggerEvent>& get_events() const {
return recorded_events_;
}
void clear_events() {
recorded_events_.clear();
}
// Manual time control for deterministic testing
void advance_time(float delta_sec) {
current_time_sec_ += delta_sec;
}
void set_time(float time_sec) {
current_time_sec_ = time_sec;
}
float get_current_time() const {
return current_time_sec_;
}
// Sample rate used for frame-to-time conversion
static const int kSampleRate = 32000;
private:
std::vector<VoiceTriggerEvent> recorded_events_;
float current_time_sec_;
};
#endif /* !defined(STRIP_ALL) */
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