blob: 15f08c75d9aa8faa6aec7efa69a67b5cf49fd924 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
#pragma once
#include "3d/scene.h"
#include <cstdint>
#include <cstddef>
// SceneLoader handles parsing of binary scene files (.bin) exported from Blender.
// It populates a Scene object with objects, lights, and cameras.
class SceneLoader {
public:
// Loads a scene from a binary buffer.
// Returns true on success, false on failure (e.g., invalid magic, version mismatch).
static bool LoadScene(Scene& scene, const uint8_t* data, size_t size);
};
|