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# Minimal drum beat for audio/visual sync testing
# Pattern: kick-snare-kick-snare, crash every 4th bar
# Includes NOTE_A4 (440 Hz) at start of each bar for testing
#
# TIMING: Unit-less (1 unit = 4 beats at 120 BPM = 2 seconds)
# Pattern events use unit-less time (0.0-1.0 for 4-beat pattern)
# Score triggers use unit-less time

SAMPLE ASSET_KICK_1
SAMPLE ASSET_SNARE_1
SAMPLE ASSET_CRASH_1

PATTERN drums_basic LENGTH 1.0
  0.00, ASSET_KICK_1, 1.0, 0.0
  0.00, NOTE_A4, 0.5, 0.0
  0.25, ASSET_SNARE_1, 0.9, 0.0
  0.50, ASSET_KICK_1, 1.0, 0.0
  0.75, ASSET_SNARE_1, 0.9, 0.0

PATTERN drums_with_crash LENGTH 1.0
  0.00, ASSET_KICK_1, 1.0, 0.0
  0.00, ASSET_CRASH_1, 0.85, 0.0
  0.00, NOTE_A4, 0.5, 0.0
  0.25, ASSET_SNARE_1, 0.9, 0.0
  0.50, ASSET_KICK_1, 1.0, 0.0
  0.75, ASSET_SNARE_1, 0.9, 0.0

SCORE
  0.0, drums_basic
  1.0, drums_basic
  2.0, drums_with_crash
  3.0, drums_basic
  4.0, drums_basic
  5.0, drums_basic
  6.0, drums_with_crash
  7.0, drums_basic