summaryrefslogtreecommitdiff
path: root/TODO.md
blob: 48518f22f26483bac4abbe07eca4cc6e3a1399b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
# To-Do List

**High-level task tracker.** See design docs for details. Completed: `doc/COMPLETED.md`

---

## Priority 1: Spectral Brush Editor (Task #5) [IN PROGRESS]

Procedural spectrogram tool: 50-100× compression (5 KB .spec → ~100 bytes C++).

**Design:** `doc/SPECTRAL_BRUSH_2.md` (MQ-based v2)

---

## Priority 2: Test Infrastructure Maintenance [ONGOING]

**Status:** 35/35 tests passing

**Outstanding TODOs:**

1. **test_fft.cc:87** - Investigate FFT-DCT algorithm discrepancy

## Priority 4: Audio System Enhancements [LOW PRIORITY]

1. **`synth.cc`: use `ola_decode()` from `src/audio/ola.h`** — the OLA decode logic in
   `synth_render()` is currently inlined for frame-by-frame lazy decoding. Refactor to
   call `ola_decode()` for consistency with `spectool` and the test (requires decoupling
   the per-frame lazy path, e.g. decode a full block on demand then serve samples).

2. **GPU-Accelerated PCM Synthesis:**
   - Compute shader for direct PCM generation (bypass spectrogram)
   - Write to compute buffer, readback to synth

---

## Priority 4: 3D System Enhancements (Task #18)

Pipeline for importing complex 3D scenes to replace hardcoded geometry.

**Status:** C++ object data loading complete. Shader SDF integration pending.

---

## Priority 4: WGSL Modularization (Task #50) [RECURRENT]

Ongoing shader code hygiene for granular, reusable snippets.

---

## Priority 4: Wine/Windows Black Screen

`demo64k.exe` runs under Wine (wgpu-native v27, Vulkan/MoltenVK) but shows a black window — no visuals rendered. Audio and timeline progress correctly. GPU device/adapter init succeeds.

**Likely causes to investigate:**
- Swapchain format mismatch (Wine Vulkan may prefer BGRA8 over RGBA8)
- Surface present failing silently (check `WGPUSurfaceGetCurrentTexture` status)
- Render pass output not reaching the surface (missing present call or wrong texture view)

**To reproduce:** `./scripts/run_win.sh` — window opens, stays black.

---

## CNN v3 — U-Net + FiLM [IN PROGRESS]

U-Net architecture with FiLM conditioning. Runtime style control via beat/audio.
Richer G-buffer input (normals, depth, material IDs). Per-pixel testability across
PyTorch / HTML WebGPU / C++ WebGPU.

**Design:** `cnn_v3/docs/CNN_V3.md`

**Phases:**
1. ✅ G-buffer: `GBufferEffect` integrated. SDF/shadow placeholder (shadow=1, transp=0).
2. ✅ Training infrastructure: `blender_export.py`, `pack_blender_sample.py`, `pack_photo_sample.py`
3. ✅ WGSL shaders: cnn_v3_common (snippet), enc0, enc1, bottleneck, dec1, dec0
4. ✅ C++ `CNNv3Effect`: 5 compute passes, FiLM uniform upload, `set_film_params()` API
   - Params alignment fix: WGSL `vec3u` align=16 → C++ structs 64/96 bytes
   - Weight offsets as explicit formulas (e.g. `20*4*9+4`)
   - FiLM γ/β: identity defaults; real values require trained MLP (see below)
5. ✅ Parity validation: test vectors + `test_cnn_v3_parity.cc`. max_err=4.88e-4 (≤1/255).
   - Key fix: intermediate nodes at fractional resolutions (W/2, W/4) via `NodeRegistry::default_width()/default_height()`

**Next: export + real training run**
- `train_cnn_v3.py` + `cnn_v3_utils.py` written (Phase 6 training script done)
- ✅ `export_cnn_v3_weights.py` — convert trained `.pth` → `.bin` (f16)
- See `cnn_v3/docs/HOWTO.md` §3 for training commands

## Future: CNN v2 8-bit Quantization

Reduce weights from f16 (~3.2 KB) to i8 (~1.6 KB).

**Requirements:** Quantization-aware training (QAT)
**Design:** `cnn_v2/docs/CNN_V2.md`

---

## Future: Size Optimization (64k Target)

- Task #22: Windows Native Platform (Win32)
- Task #28: Spectrogram Quantization
- Task #34: Full STL Removal
- Task #35: CRT Replacement

**Measure:** `./scripts/measure_size.sh`

---

**Backlog:** `doc/BACKLOG.md` for untriaged ideas