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# Session Summary - February 7, 2026

## Work Completed

### 1. GpuContext Refactor (2 commits)
- **bd939ac** - Bundle GPU context into GpuContext struct
- **8c9815a** - Store const GpuContext& in Effect base class
- Simplified Effect API, eliminated triplet parameters
- All 28 tests passing

### 2. Asset Regeneration Fix (1 commit)
- **fb2aa8b** - Fix auto-regenerate assets after clean build
- Added GENERATED properties to generated files
- Added explicit library dependencies on generation targets
- Updated seq_compiler to use GpuContext
- Removed stale test asset files

### 3. Gantt Chart Tests (2 commits)
- **9583dcc** - Add ASCII Gantt chart output test
- **28a12a7** - Add HTML Gantt chart output test
- Created test_gantt.seq (minimal test timeline)
- Created bash test scripts for both output formats
- All 30 tests passing (was 28)

## Current State
- **Branch:** main
- **Commits ahead:** 6 (unpushed)
- **Tests:** 30/30 passing (100%)
- **Build:** All targets clean
- **Working tree:** Clean

## Commits Ready to Push
```
28a12a7 test: Add HTML Gantt chart output test for seq_compiler
9583dcc test: Add Gantt chart output test for seq_compiler
652f3db docs: Add handoff for asset regeneration fix
fb2aa8b fix: Auto-regenerate assets after clean build
8c9815a refactor: Store const GpuContext& in Effect base class
bd939ac refactor: Bundle GPU context into GpuContext struct
```

## Files Modified (Session Total)
- CMakeLists.txt (+33 lines)
- tools/seq_compiler.cc (GpuContext signature)
- src/gpu/effect.h (const GpuContext& ctx_)
- 16 effect files (ctx_.device/queue/format)
- 3 new test files (test_gantt.seq, 2 bash scripts)
- 3 handoff documents

## Next Steps
- `git push` to sync with remote
- Continue with Task #5 (Spectral Brush Editor) or other priorities

---
**handoff(Claude):** Session complete. GpuContext refactor, asset regeneration fix, Gantt tests all done. 30/30 tests passing.