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path: root/workspaces/main/shaders
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26 hoursopt: Vec4-optimize CNN convolution shaders for SIMDskal
26 hourschore: Update CNN architecture to 3×3×3 with new trained weightsskal
28 hoursfix: Correct UV coordinate computation to match PyTorch linspaceskal
28 hoursfix: Add clamp to CNN final layer to match PyTorch trainingskal
28 hoursrefactor: Optimize CNN grayscale computationskal
28 hoursupdate train_cnn.py and shaderskal
29 hoursfix: CNN training normalization pipeline consistencyskal
30 hoursudpate CNN shader code.skal
30 hoursrefactor: Optimize CNN normalization to eliminate redundant conversionsskal
30 hoursfix: Flip Y-axis to match ShaderToy coordinate conventionskal
31 hoursfeat: Add Scene1 effect from ShaderToy (raymarching cube & sphere)skal
31 hoursfix: Support variable kernel sizes in CNN layer generationskal
32 hoursfeat: CNN RGBD→grayscale with 7-channel augmented inputskal
33 hoursfix: Resolve CNN effect black screen bug (framebuffer capture + uniforms)skal
36 hoursfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
38 hoursfeat: Add coordinate-aware CNN layer 0 for position-dependent stylizationskal
41 hoursfeat: Add CNN post-processing effect with modular WGSL architectureskal
2 daysfeat: Implement workspace system (Task #77)skal