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8 hours
CNN v2: Change feature #6 from sin(10*x) to sin(20*y)
skal
8 hours
CNN v2 HTML tool: Support binary format v2 with mip_level
skal
8 hours
CNN v2 test tool: Refactoring and video loop support
skal
8 hours
CNN v2 test tool: Add mip level selector for p0-p3 features
skal
9 hours
CNN v2 test tool: Embed default weights for instant startup
skal
9 hours
CNN v2: Fix activation function mismatch between training and inference
skal
9 hours
CNN v2 test tool: UI improvements and video playback fixes
skal
9 hours
CNN v2 test tool: Add video playback support
skal
9 hours
CNN v2 web tool: Major UI redesign with three-panel layout
skal
10 hours
CNN v2 web tool: Fix WebGPU texture synchronization error
skal
10 hours
CNN v2 web tool: Fix layer naming and visualization bugs
skal
11 hours
Add test asset support with STRIP_ALL guards
skal
12 hours
Tracker: Sort pattern events + add validation/sanitize modes
skal
12 hours
CNN v2: Refactor to uniform 12D→4D architecture
skal
13 hours
CNN v2 Web Tool: Unify layer terminology and add binary format spec
skal
13 hours
CNN v2 Web Tool: Add layer/weight visualization with debug infrastructure
skal
15 hours
Add CNN v2 WebGPU testing tool
skal
16 hours
Refactor: Extract duplicate logic in compiler tools
skal
16 hours
Refactor: Consolidate asset_packer.cc helpers
skal
16 hours
Remediation: Implement shared common/shaders/ directory
skal
16 hours
Refactor: Reorganize workspaces and remove assets/ directory
skal
34 hours
test_demo: Add beat-synchronized CNN post-processing with version selection
skal
35 hours
Timeline editor: fix all position calculations when scrolled
skal
35 hours
Timeline editor: fix waveform click position calculation
skal
35 hours
Timeline editor: fix seek position when zoomed
skal
35 hours
Timeline editor: streamline code structure
skal
36 hours
Timeline editor: match C++ priority conflict detection
skal
36 hours
Timeline editor: CPU load visualization + UX improvements
skal
39 hours
timeline editor: quantize grid, drag fixes, hotkeys
skal
40 hours
refactor: timeline editor - major code reduction and UX improvements
skal
40 hours
feat: timeline editor playback improvements
skal
47 hours
feat: timeline editor audio playback with auto-expand/collapse
skal
47 hours
refactor: timeline editor now uses beat-based internal storage
skal
2 days
feat: implement beat-based timing system
skal
2 days
feat: Timeline editor UI improvements
skal
2 days
feat: timeline editor improvements - sticky ticks, grid, collapse
skal
2 days
fix: CNN bias accumulation and output format improvements
skal
2 days
fix: Release cached samplers before WGPU shutdown
skal
2 days
fix: Resolve WGPU threading crash in cnn_test
skal
2 days
update cnn code
skal
3 days
add --save-intermediates to train.py and cnn_test
skal
3 days
fix: CNN test tool GPU readback with wgpuDevicePoll
skal
3 days
debug: Add shader load verification and GPU sync to CNN test tool
skal
3 days
fix: CNN test tool ping-pong bug and RGBA16Float intermediates
skal
3 days
feat: Add CNN shader testing tool with GPU texture readback
skal
3 days
feat: Add --shader-only option to convert_shadertoy.py
skal
3 days
fix: Flip Y-axis to match ShaderToy coordinate convention
skal
3 days
refactor: Improve convert_shadertoy.py to generate compile-ready code
skal
3 days
docs: Fix EFFECT keyword syntax and add automation-friendly workflow
skal
3 days
feat: Add ShaderToy conversion tools
skal
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