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Vide-coded 64k demo system
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Author
16 hours
feat: Optional sequence end times and comprehensive effect documentation
skal
43 hours
refactor: Task #20 - Platform & Code Hygiene
skal
2 days
feat: Finalize tracker asset-sample integration with unified pasting strategy
skal
3 days
fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugs
skal
3 days
feat(build): Add check_all script and optimize spectool
skal
3 days
fix(build): Add compatibility for older wgpu-native headers
skal
3 days
refactor(platform): Encapsulate state in PlatformState struct
skal
3 days
feat(platform): Fix high-DPI scaling and add resolution option
skal
5 days
clang-format
skal
5 days
style: add vertical compression rules to clang-format
skal
5 days
add testing for sequence
skal
5 days
feat: Add --seek command line option for fast-forward debugging
skal
6 days
Chore: Add missing newlines at end of source files
skal
6 days
Implement procedural audio generation, spectral effects, and WebGPU particle ...
skal
6 days
add notes
skal
6 days
enforce code style
skal
8 days
feat(spectool): Optimize .spec file size by trimming trailing zeros
skal
8 days
style: Add 3-line descriptive headers to all source files
skal
8 days
clang-format
skal
8 days
update SESSION_NOTES
skal
9 days
feat: Implement spectool & specview; refactor coding style; update docs
skal