| Age | Commit message (Expand) | Author |
|---|---|---|
| 15 hours | fix: Use placeholder technique to prevent syntax highlighting overlap | skal |
| 15 hours | refactor: Improve syntax highlighting to avoid overlapping matches | skal |
| 16 hours | feat: Add WGSL syntax highlighting | skal |
| 16 hours | refactor: Increase editor pane size by 20% (36% → 43%) | skal |
| 16 hours | fix: Remove resolutionSelect references after removing UI element | skal |
| 16 hours | feat: Remove resolution selector, enable autoplay on load | skal |
| 16 hours | fix: Use 16:9 aspect ratio and object-fit contain for canvas | skal |
| 16 hours | fix: Canvas fills available height instead of maintaining square aspect | skal |
| 16 hours | fix: Reference texture/sampler in default shader for bind group layout | skal |
| 16 hours | fix: Use var instead of let for mutable uv in default shader | skal |
| 16 hours | refactor: Adjust shader editor layout and add default animation | skal |
| 16 hours | feat: Add HTML WGSL shader editor tool | skal |
