index
:
demo.git
main
Vide-coded 64k demo system
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
shader_editor
Age
Commit message (
Expand
)
Author
48 hours
docs: Reorganize shader editor documentation
skal
48 hours
fix: Use placeholder technique to prevent syntax highlighting overlap
skal
48 hours
refactor: Improve syntax highlighting to avoid overlapping matches
skal
48 hours
feat: Add WGSL syntax highlighting
skal
48 hours
refactor: Increase editor pane size by 20% (36% → 43%)
skal
48 hours
fix: Remove resolutionSelect references after removing UI element
skal
48 hours
feat: Remove resolution selector, enable autoplay on load
skal
48 hours
fix: Use 16:9 aspect ratio and object-fit contain for canvas
skal
2 days
fix: Canvas fills available height instead of maintaining square aspect
skal
2 days
fix: Reference texture/sampler in default shader for bind group layout
skal
2 days
fix: Use var instead of let for mutable uv in default shader
skal
2 days
refactor: Adjust shader editor layout and add default animation
skal
2 days
feat: Add HTML WGSL shader editor tool
skal