summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2026-02-08feat(timing): Decouple graphics loop from audio clock for smooth performanceskal
2026-02-08refactor(audio): Finalize audio sync, update docs, and clean up test artifactsskal
2026-02-08refactor(docs): Update TODO.md with large files and apply clang-formatskal
2026-02-08refactor(3d): Split Renderer3D into modular files and fix compilation.skal
2026-02-08Revert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
2026-02-08feat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
2026-02-08fix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
2026-02-08style: Apply clang-format to all source filesskal
2026-02-08feat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
2026-02-08feat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
2026-02-08feat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
2026-02-08feat(3d): Implement Blender export and binary scene loading pipelineskal
2026-02-08minor comment updateskal
2026-02-07fix(audio): Prevent events from triggering one frame earlyskal
2026-02-07fix(audio): Remove sample offsets - incompatible with tempo scalingskal
2026-02-07fix(audio): Calculate sample offsets from render position, not playback positionskal
2026-02-07fix(audio): Implement sample-accurate event timingskal
2026-02-07add debugging code to flash_effectskal
2026-02-07refactor(audio): Convert tracker to unit-less timing systemskal
2026-02-07fix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
2026-02-07chore: Disable tempo variation and simplify music trackskal
2026-02-07feat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
2026-02-07fix: Auto-regenerate assets after clean buildskal
2026-02-07refactor: Store const GpuContext& in Effect base classskal
2026-02-07refactor: Bundle GPU context into GpuContext structskal
2026-02-07fix(audio): Synchronize audio-visual timing with playback timeskal
2026-02-07feat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
2026-02-07refactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
2026-02-07refactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
2026-02-07feat(build): Add FINAL_STRIP mode for maximum size optimizationskal
2026-02-07docs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
2026-02-07test(audio): Add error handling tests for WavDumpBackendskal
2026-02-07fix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
2026-02-07refactor(audio): Remove tempo logic from WavDumpBackendskal
2026-02-07test(gpu): Add comprehensive TextureManager testsskal
2026-02-07test(gpu): Add automatic validation for effect test coverageskal
2026-02-07test(gpu): Add post-process helper utilities testing (Phase 2.2)skal
2026-02-07test(gpu): Add comprehensive effect class testing (Phase 2.1)skal
2026-02-07test: Add GPU effects test infrastructure (Phase 1 Foundation)skal
2026-02-07refactor: Move platform files to src/platform/ subdirectoryskal
2026-02-07test: Add platform test coverage (test_platform.cc)skal
2026-02-07feat(test_demo): Add validation for command-line optionsskal
2026-02-07feat(test_demo): Add beat_number column to fine-grained peak logskal
2026-02-07feat(test_demo): Add fine-grained peak logging at frame resolutionskal
2026-02-07feat(test_demo): Add audio/visual sync debug tool with tempo testingskal
2026-02-06clean up main.ccskal
2026-02-06fix(audio): Normalize procedurally generated notes to consistent RMS levelskal
2026-02-06fix(test_mesh): Add missing include and wrap debug calls in STRIP_ALL guardsskal
2026-02-06feat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
2026-02-06fix(audio): Clean up stale spectrograms and fix asset referencesskal