summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
7 daysfix: Resolve CNN effect black screen bug (framebuffer capture + uniforms)skal
7 daysfix: Capture scene framebuffer before post-processing for CNN effectskal
7 daysfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
7 daysfeat: Add CNN post-processing effect with modular WGSL architectureskal
8 daysfix: Guard --headless flag with DEMO_HEADLESS defineskal
8 daysrefactor: Reorganize tests into subsystem subdirectoriesskal
8 daysfeat: Add headless mode for testing without GPUskal
8 daysfeat: Implement Task #76 external library size measurementskal
8 daysfeat: Add debug-only file change detection for rapid iterationskal
8 daysfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
8 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
8 daysrefactor: Generic sampler system for compositesskal
8 daysfeat: GPU procedural Phase 4 - texture compositionskal
8 daystest: Add variable-size texture support verificationskal
8 daystest: Add pipeline caching and multi-generator testsskal
8 daysrefactor: Unify TextureManager compute pipeline managementskal
8 daysfix(3d): VisualDebug uniform buffer size mismatchskal
8 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
8 daysfeat(gpu): Add GPU procedural texture generation systemskal
8 daysfix: Audio startup hiccup - use fill_audio_buffer for pre-fillskal
8 daystry to fix test_demoskal
8 dayscleanup: remove unused include from uniform_helper.hskal
8 daysFix test_demo build failure after Effect refactorskal
8 daysRefactor Effect class to centralize common uniforms managementskal
8 daysfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
8 dayschore: Apply clang-format to C++ source filesskal
8 daysfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
8 daysfix: Increase dummy uniform buffer to 32 bytes for alignmentskal
8 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
8 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
8 daysfeat(test): Remove expected effect counts in test_demo_effectsskal
9 daysfeat: Fix CircleMaskEffect and RotatingCubeEffect auxiliary texture maskingskal
9 daysfeat: Add CircleMaskEffect and RotatingCubeEffect with auxiliary texture maskingskal
9 daysfeat(gpu): Add auxiliary texture masking systemskal
9 daysfix tree, remove Distort effectskal
9 daysfeat(gpu): Add VignetteEffect and related filesskal
9 daysfeat(gpu): Add VignetteEffectskal
9 daysrefactor(procedural): Use hash-based noise instead of lattice approachskal
9 daysrefactor: Use tracker BPM instead of hardcoded valuesskal
9 daysfeat(gpu): Add WGSL noise and hash function library (Task #59)skal
9 daysfeat(gpu): Add parameter-driven GaussianBlurEffectskal
9 daysfeat(gpu): Add parameter-driven ChromaAberrationEffectskal
9 daysfeat(audio): Add --tempo flag for variable tempo testingskal
9 daysfix(3d): Handle user_data meshes in visual debug wireframe renderingskal
9 daysfeat(shaders): Add Möller-Trumbore ray-triangle intersectionskal
9 daysfix(gpu): Correct FlashUniforms struct alignment for WGSLskal
9 daysfeat(gpu): Implement shader parametrization systemskal
9 daysfeat(util): Add CHECK_RETURN macros for recoverable errorsskal
9 daysperf(test): Make JitteredAudioBackendTest 50x fasterskal
9 daysrefactor(shaders): Apply common utilities to renderer shadersskal