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2026-02-01try to fix the messskal
2026-02-01feat(gpu): Integrate bumpy 3D renderer into main demoskal
2026-02-01feat(assets): Implement robust procedural asset generation pipelineskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat(asset_manager): Implement array-based cachingskal
2026-02-01feat: Add seamless bump mapping with procedural noiseskal
2026-02-01feat: Implement hybrid rendering with SDF primitivesskal
2026-02-01feat: Implement 3D system and procedural texture managerskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01Refactor: Move common GPU fields to base Effect classesskal
2026-02-01Refactor: Split demo effects and shaders into individual filesskal
2026-02-01format shader codeskal
2026-02-01clang-formatskal
2026-01-31fix(build): resolve cross-platform build configuration errorsskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31refactor: move generated asset files to src/generated/skal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31fix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
2026-01-31add testing for sequenceskal
2026-01-31fix: Resolve all build/linking errors for Sequence/Effect testsskal
2026-01-31test: Finalize sequence/effect system testsskal
2026-01-31tools: Improve seq_compiler usage with example commandskal
2026-01-31fix: Cross-compilation and style complianceskal
2026-01-31feat: Full implementation of post-processing pipeline and new effectsskal
2026-01-31feat: Multi-pass rendering architecture and effect stubsskal
2026-01-31feat: Implement Sequence Compiler for data-driven choreographyskal
2026-01-31opt: Guard debug/seek features with STRIP_ALLskal
2026-01-31feat: Add --seek command line option for fast-forward debuggingskal
2026-01-31feat: Implement Sequence and Effect system for demo choreographyskal
2026-01-31update session with mix fixesskal
2026-01-31fix: Resolve macOS build breakage and restore tools audio supportskal
2026-01-31opt: Disable unused audio formats (FLAC, WAV, MP3) and encoding in miniaudioskal
2026-01-31update state in .md filesskal
2026-01-31Add Windows cross-compilation support (MinGW) and emulation (Wine)skal
2026-01-31Chore: Add missing newlines at end of source filesskal
2026-01-31Chore: Remove trailing whitespaces across the codebaseskal
2026-01-31Implement procedural audio generation, spectral effects, and WebGPU particle ...skal
2026-01-31add notesskal
2026-01-31enforce code styleskal
2026-01-30add mini_math.h header-only vector libskal
2026-01-28remove shader.wgslskal
2026-01-28simplify shaderskal
2026-01-28fix the audioskal
2026-01-28style updateskal
2026-01-28perf(synth): Optimize Hamming window generationskal
2026-01-28feat(visuals): Add rotation, color shifts, and improved beat-syncskal
2026-01-28feat(visuals): Enhance colors and add background flashesskal
2026-01-28feat(assets): Separate demo and test asset listsskal
2026-01-28feat(demo): Add drum sequence using embedded assetsskal