summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
6 daysrefactor: Reorganize tests into subsystem subdirectoriesskal
6 daysfeat: Add headless mode for testing without GPUskal
6 daysfeat: Implement Task #76 external library size measurementskal
6 daysfeat: Add debug-only file change detection for rapid iterationskal
6 daysfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
6 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
6 daysrefactor: Generic sampler system for compositesskal
6 daysfeat: GPU procedural Phase 4 - texture compositionskal
6 daystest: Add variable-size texture support verificationskal
6 daystest: Add pipeline caching and multi-generator testsskal
6 daysrefactor: Unify TextureManager compute pipeline managementskal
6 daysfix(3d): VisualDebug uniform buffer size mismatchskal
6 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
6 daysfeat(gpu): Add GPU procedural texture generation systemskal
6 daysfix: Audio startup hiccup - use fill_audio_buffer for pre-fillskal
6 daystry to fix test_demoskal
6 dayscleanup: remove unused include from uniform_helper.hskal
6 daysFix test_demo build failure after Effect refactorskal
6 daysRefactor Effect class to centralize common uniforms managementskal
6 daysfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
6 dayschore: Apply clang-format to C++ source filesskal
6 daysfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
6 daysfix: Increase dummy uniform buffer to 32 bytes for alignmentskal
6 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
6 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
6 daysfeat(test): Remove expected effect counts in test_demo_effectsskal
7 daysfeat: Fix CircleMaskEffect and RotatingCubeEffect auxiliary texture maskingskal
7 daysfeat: Add CircleMaskEffect and RotatingCubeEffect with auxiliary texture maskingskal
7 daysfeat(gpu): Add auxiliary texture masking systemskal
7 daysfix tree, remove Distort effectskal
7 daysfeat(gpu): Add VignetteEffect and related filesskal
7 daysfeat(gpu): Add VignetteEffectskal
7 daysrefactor(procedural): Use hash-based noise instead of lattice approachskal
7 daysrefactor: Use tracker BPM instead of hardcoded valuesskal
7 daysfeat(gpu): Add WGSL noise and hash function library (Task #59)skal
7 daysfeat(gpu): Add parameter-driven GaussianBlurEffectskal
7 daysfeat(gpu): Add parameter-driven ChromaAberrationEffectskal
7 daysfeat(audio): Add --tempo flag for variable tempo testingskal
7 daysfix(3d): Handle user_data meshes in visual debug wireframe renderingskal
7 daysfeat(shaders): Add Möller-Trumbore ray-triangle intersectionskal
7 daysfix(gpu): Correct FlashUniforms struct alignment for WGSLskal
7 daysfeat(gpu): Implement shader parametrization systemskal
7 daysfeat(util): Add CHECK_RETURN macros for recoverable errorsskal
7 daysperf(test): Make JitteredAudioBackendTest 50x fasterskal
7 daysrefactor(shaders): Apply common utilities to renderer shadersskal
7 daysfix: Include PlaneData header in scene_loader.ccskal
7 daysfix: Correct offset management in scene_loader.cc for plane_distanceskal
7 daysfix: Remove local redefinition of PlaneData in scene_loader.ccskal
7 daysfix: Make PlaneData struct visible to renderer_draw.ccskal
7 daysfix: Include <memory> header for std::shared_ptr in Object3Dskal