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AgeCommit message (Expand)Author
5 daysrefactor: Store const GpuContext& in Effect base classskal
5 daysrefactor: Bundle GPU context into GpuContext structskal
5 daysfix(audio): Synchronize audio-visual timing with playback timeskal
5 daysfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
5 daysrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
5 daysrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
5 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
5 daysdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
5 daystest(audio): Add error handling tests for WavDumpBackendskal
5 daysfix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
6 daysrefactor(audio): Remove tempo logic from WavDumpBackendskal
6 daystest(gpu): Add comprehensive TextureManager testsskal
6 daystest(gpu): Add automatic validation for effect test coverageskal
6 daystest(gpu): Add post-process helper utilities testing (Phase 2.2)skal
6 daystest(gpu): Add comprehensive effect class testing (Phase 2.1)skal
6 daystest: Add GPU effects test infrastructure (Phase 1 Foundation)skal
6 daysrefactor: Move platform files to src/platform/ subdirectoryskal
6 daystest: Add platform test coverage (test_platform.cc)skal
6 daysfeat(test_demo): Add validation for command-line optionsskal
6 daysfeat(test_demo): Add beat_number column to fine-grained peak logskal
6 daysfeat(test_demo): Add fine-grained peak logging at frame resolutionskal
6 daysfeat(test_demo): Add audio/visual sync debug tool with tempo testingskal
6 daysclean up main.ccskal
6 daysfix(audio): Normalize procedurally generated notes to consistent RMS levelskal
6 daysfix(test_mesh): Add missing include and wrap debug calls in STRIP_ALL guardsskal
6 daysfeat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
6 daysfix(audio): Clean up stale spectrograms and fix asset referencesskal
6 daysfix(audio): Fix spectrogram amplification issue and add diagnostic toolskal
6 daysfeat(particles): Implement transparent circular particles with alpha blending...skal
6 daysfix(audio): Remove Hamming window from synthesis (before IDCT)skal
6 daysfix(audio): Scale procedural note generation for orthonormal DCTskal
6 daysfix(audio): Regenerate spectrograms with orthonormal DCTskal
6 daysfeat(audio): Integrate FFT-based DCT/IDCT into audio engine and toolsskal
6 daysfix(audio): Complete FFT Phase 2 - DCT/IDCT via reordering methodskal
6 daysfix(shaders): Resolve WGSL validation errors and add shader compilation testsskal
6 daysfeat(audio): FFT implementation Phase 1 - Infrastructure and foundationskal
6 daysfeat(audio): Add Spectral Brush runtime (Phase 1 of Task #5)skal
7 daysfix(build): Add file-level dependencies for assets (shaders, meshes, audio)skal
7 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
7 daysfix(test_mesh): Use BOX floor instead of PLANE to fix shadow renderingskal
7 daysRevert "fix(shaders): Correct plane distance scaling for non-uniform transforms"skal
7 daysfix(shaders): Correct plane distance scaling for non-uniform transformsskal
7 daysRevert "fix(test_mesh): Use uniform floor scale to fix shadow artifacts"skal
7 daysfix(test_mesh): Use uniform floor scale to fix shadow artifactsskal
7 daysfix(math): Normalize axis in quat::from_axis to prevent scaling artifactsskal
7 daysfix: Correct mesh normal transformation and floor shadow renderingskal
7 daysdocs: Update project documentation and regenerate assetsskal
7 daysfix(test_mesh): Resolve all WGPU API and build issues on macOSskal
7 daysfeat(tests): Add test_mesh tool for OBJ loading and normal visualizationskal
7 daysfeat(assets): Add dodecahedron mesh assetskal