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path: root/src/util/asset_manager.cc
AgeCommit message (Expand)Author
27 hoursrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
31 hoursfeat(3d): Implement basic OBJ mesh asset pipelineskal
41 hoursfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
45 hoursfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
4 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
4 daysrefactor: Task #20 - Platform & Code Hygieneskal
4 daysfix(assets): Resolve static initialization order fiascoskal
5 daysrefactor(build): Centralize generated files and clean up project layoutskal
6 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
6 daysfeat(assets): Implement procedural asset generation pipelineskal
6 daysfeat(asset_manager): Implement array-based cachingskal
7 daysclang-formatskal
7 daysstyle: add vertical compression rules to clang-formatskal
7 daysrefactor: move generated asset files to src/generated/skal
8 daysenforce code styleskal
10 daysrefactor(assets): Optimize asset retrieval using array lookupskal